Human Bard
Support — SupportHuman Bards are the quintessential jack-of-all-trades, taking a class already known for versatility and amplifying that breadth with a race that has no weaknesses. Their balanced stats support every aspect of the class -- melee combat, musical performance, magical crowd control, and buff maintenance -- without requiring painful tradeoffs during character building. Natural Human charisma translates into performances that inspire allies and captivate enemies, giving their songs an extra edge that's hard to quantify but impossible to miss. Their adaptability also shines in the Bard's improvisational role, reading combat dynamics and adjusting their song rotation on the fly to address whatever the group needs most in any given moment. In groups, the Human Bard is the ultimate utility player, capable of filling any of the class's many roles competently and switching between them seamlessly.
Versatile and ambitious, Humans are the most adaptable race in Eth-ur. They lack the specialized strengths of other races but compensate with a well-rounded stat distribution and access to nearly every class. Their determination and adaptability make them suited for any path they choose.
Wandering musicians whose melodies manifest as potent magic. Bards weave song into spellcraft, bolstering allies with inspiring harmonies while unraveling enemies with discordant refrains. Their broad toolkit spans crowd control, buffs, damage, and utility, making them adaptable problem-solvers who thrive in any group composition.
Allows you to carry more, increases melee weapon damage and shield block amounts
Increases health and reduces the chance to be dazed in combat
Increases hit rate and on-hit weapon effect frequency
Provides damage mitigation
Increases mana pool size (if higher than WIS) and damage from offensive damage spells
Increases mana pool size (if higher than INT) and healing from healing spells
Reduces purchase price and increases sale price, helps commerce skills, and reduces charm break rate
By Classification
By School
Major Combat15
Minor Combat9
Major Non-Combat4
Minor Non-Combat26
Multi-select per dropdown; Any skips that filter. Grouped by learned level.
Immerse your group in an ominous beat, increasing their Strength, Agility, and Dexterity by 2 (L1) to 4 (L16) for 18 seconds.
Immerse your target in a solemn hymn, revealing the direction of their corpse in the current zone.
Release a guttural shout at your target, dealing 2 (L1) to 5 (L4) Magic Damage plus 150% (L1) to 350% (L60) Damage Variance.
Play Discordant Riffs for an enemy target, dealing 8 (L16) to 20 (L60) Magic Damage every 6 seconds for 18 seconds.
Overwhelm your target with unnerving riffs, dealing 2 (L2) to 20 (L60) Magic Damage every 6 seconds for 18 seconds.
Enthrall your target with a somniferous serenade, incapacitating them for 18 seconds.
Immerse your group in a soothing hymn, increasing their Health Regeneration by 2 (L1) to 20 (L60) for 18 seconds.
Inspire your group with a rousing march, increasing their Movement Speed by 25% (L5) to 75% (L60) for 18 seconds.
A chant which wards your group from the arcane, increasing their Magic Resistance by 5.
Shriek at your target and those around it, decreasing your Threat against them by 75 (L1) to 750 (L60). Costs Mana and shares a cooldown with other shouts.
Oppress nearby targets with an echoing aria, decreasing their Movement Speed by 20% and Attack Speed by 10% for 18 seconds.
Play an Aria de Lento, reducing an enemy target's Movement Speed by 20% and Attack Speed by 10% for 18 seconds.
Overwhelm your target with unnerving riffs, dealing 4 (L8) to 20 (L60) Magic Damage every 6 seconds for 18 seconds.
Enthrall your target with an alluring call, forcing them to fight alongside you for 18 seconds.
Soothe your target with a languid lullaby, reducing their Aggro Radius for 2 minutes.
Scream like a metallic warrior at your target, dealing 15 Magic Damage, with 150% to 350% Damage Variance.
Play a unifying anthem for an aggressive target, increasing your faction with them by 10000 (L1) to 20000 (L60) for 18 seconds.
A quick paced song with brilliance and spirit, which increases the Spell Casting Speed of your group by 10%.
A quick paced song with passion and energy, which increases the Melee Attack Speed of your group by 10%.
Inspire your group with an energetic allegro, increasing their Attack Speed by 10% (L12) to 20% (L16) for 18 seconds.
Release a frightful screech at your target, causing them to flee for 6 seconds.
A chant which wards your group from the arcane, increasing their Magic Resistance by 15.
Play Discordant Riffs for an enemy target, dealing 8 (L16) to 20 (L60) Magic Damage every 6 seconds for 18 seconds.
An inspiring hymn which increases the Mana Regeneration of you and your group by 1 (L8) to 15 (L60).
Scream like a metallic warrior at your target, dealing 25 Magic Damage, with 150% to 350% Damage Variance.
Walk silently, rendering you undetectable to targets while behind them.
Immerse your group in a wistful sonnet, rendering them unseen by the living and granting them the ability to see invisible entities for 18 seconds. This ability has a slight chance to end early.
Inspire your group with an energetic allegro, increasing their Attack Speed by 25% (L28) to 35% (L32) for 18 seconds.
Play an Aria de Largo, reducing an enemy target's Movement Speed by 30% and Attack Speed by 15% for 18 seconds.
Scream like a metallic warrior at your target, dealing 35 Magic Damage, with 150% to 350% Damage Variance.
Scream like a metallic warrior at your target, dealing 45 Magic Damage, with 150% to 350% Damage Variance.
Play Dismal riffs for an enemy target, dealing 20 (L40) to 30 (L60) Magic Damage every 6 seconds for 18 seconds.
Inspire your group with an energetic allegro, increasing their Attack Speed by 40% (L44) to 50% (L48) for 18 seconds.
Play an Aria de Grave, reducing an enemy target's Movement Speed by 40% and Attack Speed by 20% for 18 seconds.
Scream like a metallic warrior at your target, dealing 55 Magic Damage, with 150% to 350% Damage Variance.
A very fast song with passion and energy, which increases the Melee Attack Speed of your group by 55%
Play an Aria de Larghissimo, reducing an enemy target's Movement Speed by 50% and Attack Speed by 25% for 18 seconds.
A healing Arpeggio which heals your target for 39 (L8) to 48 (L16) over 6 seconds.
A healing harmony which increases the Health Regeneration of you and your group by 1 (L1) to 14 (L60)
Scream like a metallic warrior at your target, dealing 60 Magic Damage, with 150% to 350% Damage Variance.
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 1 | Beats of War | Percussion | Buff | 0 | Immerse your group in an ominous beat, increasing their Strength, Agility, and Dexterity by 2 (L1) to 4 (L16) for 18 seconds. | — |
| Lv 1 | Hymn of the Dead | Stringed Instruments | Utility | 0 | Immerse your target in a solemn hymn, revealing the direction of their corpse in the current zone. | — |
| Lv 1 | Screaming Vocalization | Singing | Damage | 3 | Release a guttural shout at your target, dealing 2 (L1) to 5 (L4) Magic Damage plus 150% (L1) to 350% (L60) Damage Variance. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 2 | Despondent Riffs | Stringed Instruments | Damage | 0 | Play Discordant Riffs for an enemy target, dealing 8 (L16) to 20 (L60) Magic Damage every 6 seconds for 18 seconds. | — |
| Lv 2 | Dissonant Riffs | Brass Instruments | Damage | 0 | Overwhelm your target with unnerving riffs, dealing 2 (L2) to 20 (L60) Magic Damage every 6 seconds for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 3 | Somniferous Serenade | Stringed Instruments | Crowd Control | 0 | Enthrall your target with a somniferous serenade, incapacitating them for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 4 | Healing Hymn | Stringed Instruments | Buff | 0 | Immerse your group in a soothing hymn, increasing their Health Regeneration by 2 (L1) to 20 (L60) for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 5 | Traveler's March | Percussion | Buff | 0 | Inspire your group with a rousing march, increasing their Movement Speed by 25% (L5) to 75% (L60) for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 6 | Chant of Magic Protection | Stringed Instruments | Buff | 0 | A chant which wards your group from the arcane, increasing their Magic Resistance by 5. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 7 | Repel | Singing | Utility | 3 | Shriek at your target and those around it, decreasing your Threat against them by 75 (L1) to 750 (L60). Costs Mana and shares a cooldown with other shouts. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 8 | Aria de Lento | Singing | Debuff | Innate | Oppress nearby targets with an echoing aria, decreasing their Movement Speed by 20% and Attack Speed by 10% for 18 seconds. | — |
| Lv 8 | Aria De Lento | Singing | Debuff | 0 | Play an Aria de Lento, reducing an enemy target's Movement Speed by 20% and Attack Speed by 10% for 18 seconds. | — |
| Lv 8 | Screaming Vocalization | Singing | Damage | — | Overwhelm your target with unnerving riffs, dealing 4 (L8) to 20 (L60) Magic Damage every 6 seconds for 18 seconds. | — |
| Lv 8 | Siren's call | Singing | Pet | 5 | Enthrall your target with an alluring call, forcing them to fight alongside you for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 9 | Languid Lullaby | Singing | Debuff | — | Soothe your target with a languid lullaby, reducing their Aggro Radius for 2 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 10 | Dissonant Vocalization | Singing | Damage | 10 | Scream like a metallic warrior at your target, dealing 15 Magic Damage, with 150% to 350% Damage Variance. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 11 | Unifying Anthem | Wind Instruments | Buff | 9999 | Play a unifying anthem for an aggressive target, increasing your faction with them by 10000 (L1) to 20000 (L60) for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 12 | Allegro con Brio | Stringed Instruments | Buff | 0 | A quick paced song with brilliance and spirit, which increases the Spell Casting Speed of your group by 10%. | — |
| Lv 12 | Allegro con Fuoco | Stringed Instruments | Buff | 0 | A quick paced song with passion and energy, which increases the Melee Attack Speed of your group by 10%. | — |
| Lv 12 | Allegro Lento | Stringed Instruments | Buff | 0 | Inspire your group with an energetic allegro, increasing their Attack Speed by 10% (L12) to 20% (L16) for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 13 | Frightful Screech | Singing | Utility | 20 | Release a frightful screech at your target, causing them to flee for 6 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 16 | Chant of Magic Resistance | Singing | Buff | 0 | A chant which wards your group from the arcane, increasing their Magic Resistance by 15. | — |
| Lv 16 | Discordant Riffs | Stringed Instruments | Damage | 0 | Play Discordant Riffs for an enemy target, dealing 8 (L16) to 20 (L60) Magic Damage every 6 seconds for 18 seconds. | — |
| Lv 16 | Hymn of Inspiration | Singing | Buff | 0 | An inspiring hymn which increases the Mana Regeneration of you and your group by 1 (L8) to 15 (L60). | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 20 | Cacophonic Vocalization | Singing | Damage | — | Scream like a metallic warrior at your target, dealing 25 Magic Damage, with 150% to 350% Damage Variance. | — |
| Lv 20 | Sneak | Subterfuge | Utility | Innate | Walk silently, rendering you undetectable to targets while behind them. | — |
| Lv 20 | Sonnet of the Unseen | Singing | Utility | 0 | Immerse your group in a wistful sonnet, rendering them unseen by the living and granting them the ability to see invisible entities for 18 seconds. This ability has a slight chance to end early. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 28 | Allegro Moderato | Singing | Buff | 0 | Inspire your group with an energetic allegro, increasing their Attack Speed by 25% (L28) to 35% (L32) for 18 seconds. | — |
| Lv 28 | Aria De Largo | Stringed Instruments | Debuff | 0 | Play an Aria de Largo, reducing an enemy target's Movement Speed by 30% and Attack Speed by 15% for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 30 | Wailing Vocalization | Singing | Damage | — | Scream like a metallic warrior at your target, dealing 35 Magic Damage, with 150% to 350% Damage Variance. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 40 | Discordant Vocalization | Singing | Damage | — | Scream like a metallic warrior at your target, dealing 45 Magic Damage, with 150% to 350% Damage Variance. | — |
| Lv 40 | Dismal Riffs | Stringed Instruments | Damage | 0 | Play Dismal riffs for an enemy target, dealing 20 (L40) to 30 (L60) Magic Damage every 6 seconds for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 44 | Allegro Assai | Singing | Buff | 0 | Inspire your group with an energetic allegro, increasing their Attack Speed by 40% (L44) to 50% (L48) for 18 seconds. | — |
| Lv 44 | Aria De Grave | Stringed Instruments | Debuff | 0 | Play an Aria de Grave, reducing an enemy target's Movement Speed by 40% and Attack Speed by 20% for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 50 | Chaotic Vocalization | Singing | Damage | — | Scream like a metallic warrior at your target, dealing 55 Magic Damage, with 150% to 350% Damage Variance. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 55 | Molto Allegro | Singing | Buff | 0 | A very fast song with passion and energy, which increases the Melee Attack Speed of your group by 55% | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 56 | Aria De Larghissimo | Stringed Instruments | Debuff | 0 | Play an Aria de Larghissimo, reducing an enemy target's Movement Speed by 50% and Attack Speed by 25% for 18 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 60 | Healing Arpeggio no. 1 | Stringed | Buff | 0 | A healing Arpeggio which heals your target for 39 (L8) to 48 (L16) over 6 seconds. | — |
| Lv 60 | Healing Harmony | Stringed | Buff | 0 | A healing harmony which increases the Health Regeneration of you and your group by 1 (L1) to 14 (L60) | — |
| Lv 60 | Thunderous Vocalization | Singing | Damage | — | Scream like a metallic warrior at your target, dealing 60 Magic Damage, with 150% to 350% Damage Variance. | — |
© 2026 MnM Classes
