Halfling Druid
Healer — HealerHalfling Druids tend to nature with the same gentle care they show their communities, approaching druidism as an extension of their cultural values of nurturing, protection, and sustainable growth. Their balanced stats support the Druid's demanding hybrid requirements without any painful gaps, providing adequate investment in healing, damage, and utility simultaneously. Natural Halfling resilience pairs well with nature magic that emphasizes steady regeneration and protective wards over flashy burst healing or destructive power. This patient, nurturing approach produces Druids who excel at maintaining the group's health over long encounters rather than reacting to emergencies with panic healing. In groups, the Halfling Druid is a calm, consistent healer and buffer whose steady hand keeps health bars topped off and whose protective magic reduces the damage the group takes in the first place.
Cheerful and surprisingly brave, Halflings combine nimble reflexes with a natural hardiness that belies their small size. Their balanced stat spread and innate Dexterity make them adaptable to many roles. They are community-minded and resourceful, thriving where others might be overlooked.
Guardians of the natural balance who command the full spectrum of nature magic. Druids heal allies, scorch enemies with elemental wrath, snare fleeing foes, and traverse the wilderness with unmatched ease. Their deep versatility allows them to shift between healer, damage dealer, and support roles fluidly, making them among the most self-sufficient classes in the game.
Allows you to carry more, increases melee weapon damage and shield block amounts
Increases health and reduces the chance to be dazed in combat
Increases hit rate and on-hit weapon effect frequency
Provides damage mitigation
Increases mana pool size (if higher than WIS) and damage from offensive damage spells
Increases mana pool size (if higher than INT) and healing from healing spells
Reduces purchase price and increases sale price, helps commerce skills, and reduces charm break rate
By Classification
By School
Major Combat15
Minor Combat11
Major Non-Combat6
Minor Non-Combat27
Multi-select per dropdown; Any skips that filter. Grouped by learned level.
Burns your target for 60 seconds, dealing 1 Fire Damage every 6 seconds and decreasing AC by 1. Max 3 Stacks. This spell does not stack with any others in the same line.
Wards your target from the frost, increasing their Cold Resistance by 5.
Fears an animal target, causing them to run away in terror. Doing damage has a small chance to break this effect early.
Wards your target from fire, increasing their Fire Resistance by 5.
Gently heal your target, restoring 10 Health.
Unleash moon flames upon your target, dealing 3 (L1) to 5 (L4) Fire<br> Damage.
Magically aligns your facing towards the North Pole.
Roots your target with twisting tendrils, immobilizing them for 30 seconds. This spell has a slight chance to be removed by damage.
Solidifies the skin of a friendly target, increasing their Armor Class by 5 for 60 minutes.
Camouflage a target group member in nature's shroud, rendering them unseen by the living for 10 minutes.
Cure your target, removing one Blindness effect.
Cures target of disease effects.
Cures target of poison effects.
Breaks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 1 (L1) to 2 (L8). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Teleport yourself to your bind location.
Lightly heal your target, restoring 25 Health.
Placates an aggressive beast, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has a slight chance of ending early.
Channel moon energy, inflicting fire for 11 (L4) to 14 (L7) points of Fire Damage. Damage.
Wards your target from toxins, increasing their Poison Resistance by 5.
Several small roots emerge from the ground and cling to your target's feet, decreasing their Movement Speed by 35% for 30 seconds.
Cripple nearby targets with snaring vines, decreasing their Movement Speed by 30% for 8 seconds.
Bind the soul of a target group member to their current location,<br> causing them to respawn there upon death.<br> This spell has no effect in certain areas.<br> Requires the target to be in a group.
Touch a friendly target with a touch of nature, healing them for 20 Health and an additional 10 Health per tick for 12 seconds, for a total of 40 Health.
Placates a target and any 3 nearby entities, reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target.
Removes a harmful magical effect from your current target.
Imbue the lungs of your target, granting them the ability to breathe<br> under water for 30 minutes.
Increases the Strength of a friendly target by 5 for 60 minutes.
Moderately heal your target, restoring 60 Health.
Causes your target to regenerate, increasing their Health Regeneration by 2 for 20 minutes.
Channel moon energy, inflicting fire for 30 points of Fire Damage. Damage.
Call upon nature to grant your target respite, restoring 40 (L4) to 900 (L52) Health.
Surrounds your target with a prickly barrier, providing a Damage Shield with 5 Damage Per Hit for 10 minutes.
Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities for 1 hour.
Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 1 hour.
Root nearby targets with snaring bonds, immobilizing them for 4 seconds.
Infuse your target with bestial speed, increasing their Movement Speed by 40% (L8) to 60% (L60) for 60 minutes.
Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early.
Splinters your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 3 (L12) to 4 (L16). This spell is unresistable if the target is not immune to magic.
Encircle your target and those around it with roots, immobilizing them for up to 30 seconds. This spell cannot be resisted unless the target is immune to Root effects. This spell has a slight chance to be removed by damage.
Engulf your target with an insect swarm, dealing 10 Poison Damage every 6 seconds for 60 Seconds.
Shapeshift into a Jackal, increasing your Movement Speed by 40% (L8) to 60% (L60) for 30 minutes.
Burns your target for 60 seconds, dealing 3 Fire Damage every 6 seconds and decreasing AC by 6. Max 3 Stacks. This spell does not stack with any others in the same line.
Focuses mana into a flask of drinking water. (Note: Needs in-game description)
Focuses mana into food. (Note: Needs in-game description)
Touch a friendly target with a touch of earth, healing them for 70 Health, and an additional 35 Health every 6 seconds for 12 seconds, for a total of 140 Health.
Shapeshift into a Wolf, increasing your Movement Speed by 40% (L8) to 60% (L60) for 30 minutes.
Teleport yourself to a safe location.
Preserve a target beast corpse, restoring it to life.
Teleport yourself, relocating to Evershade Weald.
Teleport yourself, relocating to Sungreet Strand.
Solidifies the skin of a friendly target, increasing their Armor Class by 10 for 60 minutes.
Surrounds your target with a bristly barrier, providing a Damage Shield with 10 Damage Per Hit for 10 minutes.
Step into the shrouds of Eth-ehm, providing improved invisibility for 60 minutes.
Camouflage a target group member in nature's shroud, rendering them unseen by the living for 10 minutes.
Causes your target to regenerate, increasing their Health Regeneration by 5 for 30 minutes.
Channel moon energy, inflicting fire for 100 points of Fire Damage. Damage.
Engulf your target with a stinging swarm, dealing 20 Poison Damage every 6 seconds for 60 Seconds.
Touch a friendly target with a touch of healing, healing them for 150 Health, and an additional 75 Health every 6 seconds for 12 seconds.
Bless your target with the whispers of Eth-es, increasing their Mana Regeneration by 400% for 24 seconds.
Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early.
Teleport your group, relocating to Evershade Weald.
Teleport your group, relocating to Sungreet Strand.
Cleanses target of 2 disease effects.
Cleanses target of 2 poison effects.
Greatly wards your target from the frost, increasing their Cold Resistance by 15.
Cracks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 5 (L24) to 6 (L28). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Several small roots emerge from the ground and cling to your target's feet, decreasing their Movement Speed by 50% for 5 minutes.
Wards your target from fire, increasing their Fire Resistance by 15.
Burns your target for 60 seconds, dealing 15 Fire Damage every 6 seconds and decreasing AC by 13. Max 3 Stacks. This spell does not stack with any others in the same line.
Greatly heals the wounds of a friendly target, healing them for 325 Health. <br>
Wards your target from toxins, increasing their Poison Resistance by 15.
Bestow the Speed of Predator, increasing your Movement Speed by 100% for 1 minute.
Surrounds your target with a bristly barrier, providing a Damage Shield with 15 Damage Per Hit for 10 minutes.
Touch a friendly target with a touch of life, healing them for 230 Health, and an additional 115 Health every 6 seconds for 12 seconds.
Engulf your target with a winged swarm, dealing 30 Poison Damage every 6 seconds for 60 Seconds.
Causes your target to regenerate, increasing their Health Regeneration by 7 for 40 minutes.
Channel moon energy, inflicting fire for 250 points of Fire Damage. Damage.
Bestows your group Speed of Wild, increasing their Movement Speed by 40% (L8) to 60% (L60) for 30 minutes.
Solidifies the skin of a friendly target, increasing their Armor Class by 15 for 30 minutes.
Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early.
Strongly heals the wounds of a friendly target, healing them for 600 Health.
Burns your target for 60 seconds, dealing 20 Fire Damage every 6 seconds and decreasing AC by 19. Max 3 Stacks. This spell does not stack with any others in the same line.
Engulf your target with a locust swarm, dealing 45 Poison Damage every 6 seconds for 60 Seconds.
Surrounds your target with a bristly barrier, providing a Damage Shield with 20 Damage Per Hit for 10 minutes.
Shapeshift your group into a pack of wolves, increasing their Movement Speed by 40% (L8) to 60% (L60).
Removes two harmful magical effects from your current target.
Fractures your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic resistance by 7 (L40) to 8 (L44). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Shapeshift your group into Wolves, increasing your Movement Speed by 75% for 8 seconds. After this effect expires, you are afflicted by Recently Exhausted, preventing the reapplication of it and certain other Buffs for 20 minutes.
Touch a friendly target with a touch of life, healing them for 320 Health, and an additional 160 Health every 6 seconds for 12 seconds.
Solidifies the skin of a friendly target, increasing their Armor Class by 20 for 30 minutes.
Causes your target to regenerate, increasing their Health Regeneration by 11 for 50 minutes.
Engulf your target with an infesting swarm, dealing 70 Poison Damage every 6 seconds for 60 Seconds.
Channel moon energy, inflicting fire for 400 points of Fire Damage. Damage.
Surrounds your target with a bristly barrier, providing a Damage Shield with 25 Damage Per Hit for 10 minutes.
Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early.
Burns your target for 60 seconds, dealing 30 Fire Damage every 6 seconds and decreasing AC by 25. Max 3 Stacks. This spell does not stack with any others in the same line.
Channel moon energy, inflicting fire for 600 points of Fire Damage. Damage.
Engulf your target with a killer swarm, dealing 150 Poison Damage every 6 seconds for 60 Seconds.
Touch a friendly target with a touch of creation, healing them for 450 Health, and an additional 225 Health every 6 seconds for 12 seconds.
Channel moon energy, inflicting fire for 700 points of Fire Damage. Damage.
Causes your target to regenerate, increasing their Health Regeneration by 16 for 60 minutes.
Surrounds your target with a bristly barrier, providing a Damage Shield with 30 Damage Per Hit for 10 minutes.
Solidifies the skin of a friendly target, increasing their Armor Class by 30 for 30 minutes.
Channel moon energy, inflicting fire for 850 points of Fire Damage. Damage.
Shatters your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 10. This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Channel moon energy, inflicting fire for 1000 points of Fire Damage. Damage.
Burns your target for 60 seconds, dealing 45 Fire Damage every 6 seconds and decreasing AC by 26. Max 3 Stacks. This spell does not stack with any others in the same line.
Increases the Strength, Stamina, Dexterity, and Agility of a friendly target by 2 for 30 minutes.
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 1 | Burning Embers | Evocation | Damage | 5 | Burns your target for 60 seconds, dealing 1 Fire Damage every 6 seconds and decreasing AC by 1. Max 3 Stacks. This spell does not stack with any others in the same line. | — |
| Lv 1 | Cold Protection | Abjuration | Buff | 10 | Wards your target from the frost, increasing their Cold Resistance by 5. | — |
| Lv 1 | Fear Beast | Alteration | Damage | 20 | Fears an animal target, causing them to run away in terror. Doing damage has a small chance to break this effect early. | — |
| Lv 1 | Fire Protection | Abjuration | Buff | 10 | Wards your target from fire, increasing their Fire Resistance by 5. | — |
| Lv 1 | Minor Heal | Alteration | Heal | 9 | Gently heal your target, restoring 10 Health. | — |
| Lv 1 | Moon Flame | Evocation | Damage | 7 | Unleash moon flames upon your target, dealing 3 (L1) to 5 (L4) Fire<br> Damage. | — |
| Lv 1 | Polar Align: North | Divination | Utility | 5 | Magically aligns your facing towards the North Pole. | — |
| Lv 1 | Twisting Roots | Alteration | Crowd Control | 15 | Roots your target with twisting tendrils, immobilizing them for 30 seconds. This spell has a slight chance to be removed by damage. | — |
| Lv 1 | Woodskin | Abjuration | Buff | 10 | Solidifies the skin of a friendly target, increasing their Armor Class by 5 for 60 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 4 | Camouflage | Divination | Utility | 20 | Camouflage a target group member in nature's shroud, rendering them unseen by the living for 10 minutes. | — |
| Lv 4 | Cure Blindness | Alteration | Utility | 10 | Cure your target, removing one Blindness effect. | — |
| Lv 4 | Cure Disease | Alteration | Utility | — | Cures target of disease effects. | — |
| Lv 4 | Cure Poison | Alteration | Utility | — | Cures target of poison effects. | — |
| Lv 4 | Element Break | Alteration | Debuff | 10 | Breaks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 1 (L1) to 2 (L8). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally. | — |
| Lv 4 | Gate | Alteration | Utility | 55 | Teleport yourself to your bind location. | — |
| Lv 4 | Lesser Heal | Alteration | Heal | 20 | Lightly heal your target, restoring 25 Health. | — |
| Lv 4 | Lull Beast | Alteration | Utility | 10 | Placates an aggressive beast, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has a slight chance of ending early. | — |
| Lv 4 | Moon Fire | Evocation | Damage | — | Channel moon energy, inflicting fire for 11 (L4) to 14 (L7) points of Fire Damage. Damage. | — |
| Lv 4 | Poison Protection | Abjuration | Buff | — | Wards your target from toxins, increasing their Poison Resistance by 5. | — |
| Lv 4 | Snare | Alteration | Debuff | 10 | Several small roots emerge from the ground and cling to your target's feet, decreasing their Movement Speed by 35% for 30 seconds. | — |
| Lv 4 | Snaring Vines | Alteration | Utility | 15 | Cripple nearby targets with snaring vines, decreasing their Movement Speed by 30% for 8 seconds. | — |
| Lv 4 | Soulbind | Alteration | Utility | 50 | Bind the soul of a target group member to their current location,<br> causing them to respawn there upon death.<br> This spell has no effect in certain areas.<br> Requires the target to be in a group. | — |
| Lv 4 | Touch of Nature | Alteration | Heal | 20 | Touch a friendly target with a touch of nature, healing them for 20 Health and an additional 10 Health per tick for 12 seconds, for a total of 40 Health. | — |
| Lv 4 | Unity | Alteration | Utility | 30 | Placates a target and any 3 nearby entities, reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 8 | Dispel Magic | Alteration | Utility | 25 | Removes a harmful magical effect from your current target. | — |
| Lv 8 | Enduring Breath | Alteration | Utility | 30 | Imbue the lungs of your target, granting them the ability to breathe<br> under water for 30 minutes. | — |
| Lv 8 | Eth'El's Strength | Alteration | Buff | 30 | Increases the Strength of a friendly target by 5 for 60 minutes. | — |
| Lv 8 | Heal | Alteration | Heal | 40 | Moderately heal your target, restoring 60 Health. | — |
| Lv 8 | Minor Regeneration | Alteration | Buff | 25 | Causes your target to regenerate, increasing their Health Regeneration by 2 for 20 minutes. | — |
| Lv 8 | Moon Embers | Evocation | Damage | 30 | Channel moon energy, inflicting fire for 30 points of Fire Damage. Damage. | — |
| Lv 8 | Nature's Respite | Alteration | Utility | 20 | Call upon nature to grant your target respite, restoring 40 (L4) to 900 (L52) Health. | — |
| Lv 8 | Prickly Barrier | Abjuration | Buff | 25 | Surrounds your target with a prickly barrier, providing a Damage Shield with 5 Damage Per Hit for 10 minutes. | — |
| Lv 8 | See Invisibility | Divination | Utility | 20 | Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities for 1 hour. | — |
| Lv 8 | Sense Magic | Divination | Utility | 20 | Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 1 hour. | — |
| Lv 8 | Snaring Bonds | Alteration | Crowd Control | 15 | Root nearby targets with snaring bonds, immobilizing them for 4 seconds. | — |
| Lv 8 | Speed of Wild | Alteration | Buff | 20 | Infuse your target with bestial speed, increasing their Movement Speed by 40% (L8) to 60% (L60) for 60 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 12 | Charm Beast | Alteration | Pet | 60 | Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early. | — |
| Lv 12 | Element Splinter | Alteration | Debuff | 25 | Splinters your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 3 (L12) to 4 (L16). This spell is unresistable if the target is not immune to magic. | — |
| Lv 12 | Encircling Roots | Alteration | Crowd Control | 75 | Encircle your target and those around it with roots, immobilizing them for up to 30 seconds. This spell cannot be resisted unless the target is immune to Root effects. This spell has a slight chance to be removed by damage. | — |
| Lv 12 | Insect Swarm | Conjuration | Damage | — | Engulf your target with an insect swarm, dealing 10 Poison Damage every 6 seconds for 60 Seconds. | — |
| Lv 12 | Jackal Form | Alteration | Buff | 50 | Shapeshift into a Jackal, increasing your Movement Speed by 40% (L8) to 60% (L60) for 30 minutes. | — |
| Lv 12 | Scorching Embers | Evocation | Damage | 10 | Burns your target for 60 seconds, dealing 3 Fire Damage every 6 seconds and decreasing AC by 6. Max 3 Stacks. This spell does not stack with any others in the same line. | — |
| Lv 12 | Summon Drink | Conjuration | Utility | 10 | Focuses mana into a flask of drinking water. (Note: Needs in-game description) | — |
| Lv 12 | Summon Food | Conjuration | Utility | 10 | Focuses mana into food. (Note: Needs in-game description) | — |
| Lv 12 | Touch of Earth | Alteration | Heal | 60 | Touch a friendly target with a touch of earth, healing them for 70 Health, and an additional 35 Health every 6 seconds for 12 seconds, for a total of 140 Health. | — |
| Lv 12 | Wolf Form | Alteration | Buff | 50 | Shapeshift into a Wolf, increasing your Movement Speed by 40% (L8) to 60% (L60) for 30 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 16 | Exodus | Alteration | Utility | 70 | Teleport yourself to a safe location. | — |
| Lv 16 | Preservation | Alteration | Utility | Undefined | Preserve a target beast corpse, restoring it to life. | — |
| Lv 16 | Ring of Evershade Weald | Alteration | Utility | 125 | Teleport yourself, relocating to Evershade Weald. | — |
| Lv 16 | Ring of Sungreet Strand | Alteration | Utility | 125 | Teleport yourself, relocating to Sungreet Strand. | — |
| Lv 16 | Stoneskin | Abjuration | Buff | 30 | Solidifies the skin of a friendly target, increasing their Armor Class by 10 for 60 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 20 | Bristly Barrier | Abjuration | Buff | — | Surrounds your target with a bristly barrier, providing a Damage Shield with 10 Damage Per Hit for 10 minutes. | — |
| Lv 20 | Eth-ehm's Shroud | Divination | Utility | — | Step into the shrouds of Eth-ehm, providing improved invisibility for 60 minutes. | — |
| Lv 20 | Greater Camouflage | Divination | Utility | — | Camouflage a target group member in nature's shroud, rendering them unseen by the living for 10 minutes. | — |
| Lv 20 | Lesser Regeneration | Alteration | Buff | 50 | Causes your target to regenerate, increasing their Health Regeneration by 5 for 30 minutes. | — |
| Lv 20 | Moon Burst | Evocation | Damage | — | Channel moon energy, inflicting fire for 100 points of Fire Damage. Damage. | — |
| Lv 20 | Stinging Swarm | Conjuration | Damage | — | Engulf your target with a stinging swarm, dealing 20 Poison Damage every 6 seconds for 60 Seconds. | — |
| Lv 20 | Touch of Earth | Alteration | Heal | — | Touch a friendly target with a touch of healing, healing them for 150 Health, and an additional 75 Health every 6 seconds for 12 seconds. | — |
| Lv 20 | Whispers of Eth-es | Alteration | Buff | — | Bless your target with the whispers of Eth-es, increasing their Mana Regeneration by 400% for 24 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 24 | Beguile Beast | Alteration | Pet | — | Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early. | — |
| Lv 24 | Circle of Evershade Weald | Alteration | Utility | — | Teleport your group, relocating to Evershade Weald. | — |
| Lv 24 | Circle of Sungreet Strand | Alteration | Utility | — | Teleport your group, relocating to Sungreet Strand. | — |
| Lv 24 | Cleanse Disease | Alteration | Buff | — | Cleanses target of 2 disease effects. | — |
| Lv 24 | Cleanse Poisons | Alteration | Utility | — | Cleanses target of 2 poison effects. | — |
| Lv 24 | Cold Resistance | Abjuration | Buff | — | Greatly wards your target from the frost, increasing their Cold Resistance by 15. | — |
| Lv 24 | Element Crack | Alteration | Debuff | — | Cracks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 5 (L24) to 6 (L28). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally. | — |
| Lv 24 | Ensnare | Alteration | Debuff | — | Several small roots emerge from the ground and cling to your target's feet, decreasing their Movement Speed by 50% for 5 minutes. | — |
| Lv 24 | Fire Resistance | Abjuration | Buff | — | Wards your target from fire, increasing their Fire Resistance by 15. | — |
| Lv 24 | Flaming Embers | Evocation | Damage | — | Burns your target for 60 seconds, dealing 15 Fire Damage every 6 seconds and decreasing AC by 13. Max 3 Stacks. This spell does not stack with any others in the same line. | — |
| Lv 24 | Greater Heal | Alteration | Heal | 170 | Greatly heals the wounds of a friendly target, healing them for 325 Health. <br> | — |
| Lv 24 | Poison Resistance | Abjuration | Buff | — | Wards your target from toxins, increasing their Poison Resistance by 15. | — |
| Lv 24 | Speed of Predator | Alteration | Buff | 25 | Bestow the Speed of Predator, increasing your Movement Speed by 100% for 1 minute. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 28 | Brambly Barrier | Abjuration | Buff | — | Surrounds your target with a bristly barrier, providing a Damage Shield with 15 Damage Per Hit for 10 minutes. | — |
| Lv 28 | Touch of Life | Alteration | Heal | — | Touch a friendly target with a touch of life, healing them for 230 Health, and an additional 115 Health every 6 seconds for 12 seconds. | — |
| Lv 28 | Winged Swarm | Conjuration | Damage | — | Engulf your target with a winged swarm, dealing 30 Poison Damage every 6 seconds for 60 Seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 32 | Minor Regeneration | Alteration | Buff | ? | Causes your target to regenerate, increasing their Health Regeneration by 7 for 40 minutes. | — |
| Lv 32 | Moon Burn | Evocation | Damage | — | Channel moon energy, inflicting fire for 250 points of Fire Damage. Damage. | — |
| Lv 32 | Pack Speed | Alteration | Buff | — | Bestows your group Speed of Wild, increasing their Movement Speed by 40% (L8) to 60% (L60) for 30 minutes. | — |
| Lv 32 | Steelskin | Abjuration | Buff | 60 | Solidifies the skin of a friendly target, increasing their Armor Class by 15 for 30 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 36 | Coax Beast | Alteration | Utility | — | Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early. | — |
| Lv 36 | Exceptional Heal | Alteration | Heal | 260 | Strongly heals the wounds of a friendly target, healing them for 600 Health. | — |
| Lv 36 | Flaming Embers | Evocation | Damage | — | Burns your target for 60 seconds, dealing 20 Fire Damage every 6 seconds and decreasing AC by 19. Max 3 Stacks. This spell does not stack with any others in the same line. | — |
| Lv 36 | Locust Swarm | Conjuration | Damage | — | Engulf your target with a locust swarm, dealing 45 Poison Damage every 6 seconds for 60 Seconds. | — |
| Lv 36 | Spikey Barrier | Abjuration | Buff | — | Surrounds your target with a bristly barrier, providing a Damage Shield with 20 Damage Per Hit for 10 minutes. | — |
| Lv 36 | Wolf Form | Alteration | Buff | — | Shapeshift your group into a pack of wolves, increasing their Movement Speed by 40% (L8) to 60% (L60). | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 40 | Abolish Magic | Alteration | Utility | — | Removes two harmful magical effects from your current target. | — |
| Lv 40 | Element Fracture | Alteration | Debuff | — | Fractures your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic resistance by 7 (L40) to 8 (L44). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally. | — |
| Lv 40 | Prowl of the Wolves | Alteration | Buff | — | Shapeshift your group into Wolves, increasing your Movement Speed by 75% for 8 seconds. After this effect expires, you are afflicted by Recently Exhausted, preventing the reapplication of it and certain other Buffs for 20 minutes. | — |
| Lv 40 | Touch of Harmony | Alteration | Heal | — | Touch a friendly target with a touch of life, healing them for 320 Health, and an additional 160 Health every 6 seconds for 12 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 44 | Diamond Skin | Abjuration | Buff | — | Solidifies the skin of a friendly target, increasing their Armor Class by 20 for 30 minutes. | — |
| Lv 44 | Greater Regeneration | Alteration | Buff | ? | Causes your target to regenerate, increasing their Health Regeneration by 11 for 50 minutes. | — |
| Lv 44 | Infesting Swarm | Conjuration | Damage | 210 | Engulf your target with an infesting swarm, dealing 70 Poison Damage every 6 seconds for 60 Seconds. | — |
| Lv 44 | Moon Blaze | Evocation | Damage | — | Channel moon energy, inflicting fire for 400 points of Fire Damage. Damage. | — |
| Lv 44 | Thorny Barrier | Abjuration | Buff | — | Surrounds your target with a bristly barrier, providing a Damage Shield with 25 Damage Per Hit for 10 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 48 | Persuade Beast | Alteration | Utility | — | Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early. | — |
| Lv 48 | Smoldering Embers | Evocation | Damage | — | Burns your target for 60 seconds, dealing 30 Fire Damage every 6 seconds and decreasing AC by 25. Max 3 Stacks. This spell does not stack with any others in the same line. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 50 | Moon Flare | Evocation | Damage | — | Channel moon energy, inflicting fire for 600 points of Fire Damage. Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 52 | Killer Swarm | Conjuration | Damage | — | Engulf your target with a killer swarm, dealing 150 Poison Damage every 6 seconds for 60 Seconds. | — |
| Lv 52 | Touch of Creation | Alteration | Heal | — | Touch a friendly target with a touch of creation, healing them for 450 Health, and an additional 225 Health every 6 seconds for 12 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 54 | Flames of Eth-ehm | Evocation | Damage | — | Channel moon energy, inflicting fire for 700 points of Fire Damage. Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 56 | Exceptional Regeneration | Alteration | Buff | ? | Causes your target to regenerate, increasing their Health Regeneration by 16 for 60 minutes. | — |
| Lv 56 | Jagged Barrier | Abjuration | Buff | — | Surrounds your target with a bristly barrier, providing a Damage Shield with 30 Damage Per Hit for 10 minutes. | — |
| Lv 56 | Natureskin | Abjuration | Buff | — | Solidifies the skin of a friendly target, increasing their Armor Class by 30 for 30 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 58 | Fires of Eth-ehm | Evocation | Damage | — | Channel moon energy, inflicting fire for 850 points of Fire Damage. Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 60 | Element Shatter | Alteration | Debuff | — | Shatters your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 10. This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally. | — |
| Lv 60 | Embers of Eth-ehm | Evocation | Damage | — | Channel moon energy, inflicting fire for 1000 points of Fire Damage. Damage. | — |
| Lv 60 | Raging Embers | Evocation | Damage | — | Burns your target for 60 seconds, dealing 45 Fire Damage every 6 seconds and decreasing AC by 26. Max 3 Stacks. This spell does not stack with any others in the same line. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| — | Berserker Spirit | Alteration | Buff | 5 | Increases the Strength, Stamina, Dexterity, and Agility of a friendly target by 2 for 30 minutes. | — |
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