MnM Classes

Human Enchanter

SupportSupport

Human Enchanters leverage their balanced stats to support both the Intelligence demands of spellcasting and the survival needs of a cloth-wearing controller who stands in the middle of controlled chaos. Their adaptability shines brightest in the Enchanter's core role of reading chaotic combat and imposing order through mental domination -- Humans have a natural talent for staying calm under pressure and making quick decisions. This translates into smooth crowd control management that keeps even difficult pulls under control without the frantic energy that more specialized races sometimes exhibit. Their stat balance also means they can contribute meaningful off-DPS when crowd control demands are light, rather than sitting idle between mez casts. In groups, the Human Enchanter is a composed, versatile controller who handles the class's demanding multitasking requirements with quiet competence.

Human Enchanter
Human

Versatile and ambitious, Humans are the most adaptable race in Eth-ur. They lack the specialized strengths of other races but compensate with a well-rounded stat distribution and access to nearly every class. Their determination and adaptability make them suited for any path they choose.

Enchanter

Masters of illusion and mental domination who control the pace of battle. Enchanters assault the minds of enemies, mesmerizing entire groups, charming foes into temporary allies, and weaving potent buffs that elevate their party's effectiveness. Though fragile in direct combat, their crowd control and force multiplication are unrivaled.

Armor
Cloth
Weapons
Staves, Wands, Daggers
Solo Viability
Difficult
Total Spells
151
Attributes
1Primary stat2Secondary stat3Tertiary stat|Solid bar = base   Faded bar = max
STR
16 / 25

Allows you to carry more, increases melee weapon damage and shield block amounts

STA
17 / 25

Increases health and reduces the chance to be dazed in combat

DEX
16 / 253

Increases hit rate and on-hit weapon effect frequency

AGI
16 / 25

Provides damage mitigation

INT
20 / 271

Increases mana pool size (if higher than WIS) and damage from offensive damage spells

WIS
16 / 25

Increases mana pool size (if higher than INT) and healing from healing spells

CHA
21 / 272

Reduces purchase price and increases sale price, helps commerce skills, and reduces charm break rate

Spell Statistics

By Classification

Utility
62 (41.1%)
Buff
41 (27.2%)
Debuff
23 (15.2%)
Pet
17 (11.3%)
Crowd Control
4 (2.6%)
Damage
4 (2.6%)

By School

Alteration
98 (64.9%)
Conjuration
22 (14.6%)
Divination
15 (9.9%)
Abjuration
15 (9.9%)
Evocation
1 (0.7%)
Available Traits

Major Combat15

Agile
Agility increased by 5% | Increase Agility by 50% for 15 seconds
Brawn
Strength increased by 5% | Increase Strength by 50% for 15 seconds
Charismatic
Charisma increased by 5% | Increase Charisma by 50% for 15 seconds
Cold Resistant
Base Cold Resistance +10; total Cold Resistance +15% | Removes all harmful Cold effects and greatly increases resistance to them for 15 seconds
Corruption Resistant
Base Corruption Resistance +10; total Corruption Resistance +15% | Removes all harmful Corruption effects and greatly increases resistance to them for 15 seconds
Dexterous
Dexterity increased by 5% | Increase Dexterity by 50% for 15 seconds
Disease Resistant
Base Disease Resistance +10; total Disease Resistance +15% | Removes all harmful Disease effects and greatly increases resistance to them for 15 seconds
Electricity Resistant
Base Electricity Resistance +10; total Electricity Resistance +15% | Removes all harmful Electricity effects and greatly increases resistance to them for 15 seconds
Fire Resistant
Base Fire Resistance +10; total Fire Resistance +15% | Removes all harmful Fire effects and greatly increases resistance to them for 15 seconds
Fortitude
Stamina increased by 5% | Become resilient, increasing Stamina by 50% for 15 seconds
Holy Resistant
Base Holy Resistance +10; total Holy Resistance +15% | Removes all harmful Holy effects and greatly increases resistance to them for 15 seconds
Intelligent
Intelligence increased by 5% | Increase Intelligence by 50% for 15 seconds
Magic Resistant
Base Magic Resistance +10; total Magic Resistance +15% | Removes all harmful Magic effects and greatly increases resistance to them for 15 seconds
Poison Resistant
Base Poison Resistance +10; total Poison Resistance +15% | Removes all harmful Poison effects and greatly increases resistance to them for 15 seconds
Wise
Wisdom increased by 5% | Increase Wisdom by 50% for 15 seconds

Minor Combat10

Abjurer
Your Abjuration skill starts at 10. Your Abjuration skill increases 25% faster. Abjuration spells protect allies from physical and elemental damage.
Alterer
Your Alteration skill starts at 10. Your Alteration skill increases 25% faster. Alteration spells heal and enhance allies, and hinder enemies.
Bludgeoner
Your Bludgeoning skill starts at 5. Your Bludgeoning skill increases 25% faster. You start with a Trainee's Staff instead of your default starter weapon.
Channeler
Your Channeling skill starts at 10. Your Channeling skill increases 25% faster. Channeling allows you to continue casting spells through enemy attacks and other interruptions.
Conjurer
Your Conjuration skill starts at 10. Your Conjuration skill increases 25% faster. Conjuration spells summon creatures and objects, and deal damage over time to enemies.
Cutthroat
Your Piercing skill starts at 5. Your Piercing skill increases 25% faster. You start with a Trainee's Dirk instead of your default starter weapon.
Defender
Your Defense skill starts at 5. Your Defense skill increases 25% faster.
Diviner
Your Divination skill starts at 10. Your Divination skill increases 25% faster. Divination spells disguise and obscure allies, and enhance their vision.
Evoker
Your Evocation skill starts at 10. Your Evocation skill increases 25% faster. Evocation spells deal direct damage and apply stuns to enemies.
Warrior
Your Offense skill starts at 5. Your Offense skill increases 25% faster.

Major Non-Combat5

Fast Metabolism
Endurance increased by 25%, but food is consumed 25% faster
Iron Lungs
Underwater air capacity increased by 200%, but Endurance decreased by 25%
Master Artisan
Carpentry, Blacksmithing, Jewelcrafting, Leatherworking, Pottery, and Tailoring skills increase 5% faster
Readiness
Start with an available Cantrip slot, which can be assigned to a memorized spell to retain it after death
Slow Metabolism
Food is consumed 25% slower, but Endurance decreased by 25%

Minor Non-Combat26

Alchemist
Alchemy starts at 25, increases 5% faster, and you start with a Trainee’s Mortar and Pestle
Blacksmith
Blacksmithing starts at 25, increases 5% faster, and you start with a Trainee’s Smithing Hammer
Bookworm
Start with an additional Trainee’s Spellbook
Brewmaster
Brewing starts at 25 and increases 5% faster
Carpenter
Carpentry starts at 25, increases 5% faster, and you start with a Trainee’s Construction Hammer
Chef
Cooking starts at 25, increases 5% faster, and you start with a Trainee’s Cleaver
Disenchanter
Disenchanting starts at 25, increases 5% faster, and you start with a Trainee’s Disenchanting Cube
Enchanter
Enchanting starts at 25, increases 5% faster, and you start with a Trainee’s Tome of Enchantment
Fisherman
Fishing starts at 25, increases 25% faster, and you start with a Trainee’s Fishing Pole and 20 Trainee’s Grubs
Fletcher
Fletching starts at 25, increases 5% faster, and you start with a Trainee’s Fletching Kit
Herbalist
Herbalism starts at 25, increases 5% faster, and you start with a Trainee’s Sickle and Trainee’s Herb Pouch
Jewelcrafter
Jewelcrafting starts at 25, increases 5% faster, and you start with a Trainee’s Jewelcrafting Kit
Leatherworker
Leatherworking starts at 25, increases 5% faster, and you start with a Trainee’s Leatherworking Kit
Lumberjack
Lumberjacking starts at 25, increases 5% faster, and you start with a Trainee’s Lumberjack Axe and Trainee’s Lumberjack Pouch
Medicine
Bind Wound starts at 25, Survival starts at 5, Bind Wound increases 25% faster, and you start with a Trainee’s Survival Kit and 20 Trainee’s Cloth Bandages
Merchant
Commerce starts at 25 and increases 25% faster
Miner
Mining starts at 25, increases 5% faster, and you start with a Trainee’s Mining Pick and Trainee’s Mining Pouch
Smelter
Smelting starts at 25 and increases 5% faster
Stonecutter
Stonecutting starts at 25, increases 5% faster, and you start with a Trainee’s Hammer and Chisel
Stonemason
Masonry starts at 25, increases 5% faster, and you start with a Trainee’s Hammer and Chisel
Survivalist
Survival starts at 25, increases 5% faster, and you start with a Trainee’s Survival Satchel
Swimmer
Swimming starts at 25 and increases 25% faster
Tailor
Tailoring starts at 25, increases 5% faster, and you start with a Trainee’s Tailoring Kit
Tavern Regular
Alcohol Tolerance starts at 25 and increases 25% faster
Tinkerer
Tinkering starts at 25, increases 5% faster, and you start with a Trainee’s Tinkering Toolkit
Woodworker
Woodworking starts at 25 and increases 5% faster
Spell list
Filters

Multi-select per dropdown; Any skips that filter. Grouped by learned level.

School
Category
Level
Level 1
Enchant Copper
Level 1
AlterationUtility
Mana: 5

Transmutes one copper bar and one enchanted powder to enchanted copper bar.

Spell cost:
Enfeeble
Level 1
AlterationUtility
Mana: 5

Enfeeble your target, decreasing their Strength, Dexterity, and Agility by 4 for 1 minute.

Spell cost:
Invisibility
Level 1
DivinationUtility
Mana: 10

Shroud a target group member in darkness, rendering them unseen by the undead for 10 minutes.

Spell cost:
Invisibility
Level 1
DivinationUtility
Mana: 20

Shroud a target group member in a cloak of invisibility, rendering them unseen by the living for 10 minutes.

Spell cost:
Magic Protection
Level 1
AbjurationBuff
Mana: 10

Ward your target against the arcane, increasing their Magic Resistance by 5 for 1 hour.

Spell cost:
Mesmerize
Level 1
ConjurationCrowd Control
Mana: 15

Mesmerizes your target, putting them to Sleep for 30 seconds. There is a very small chance that the enemy target will forget about your aggression.

Spell cost:
Minor Charisma
Level 1
AlterationUtility
Mana: 5

Inspire your target, increasing their Charisma by 2 for 1 hour.

Spell cost:
Minor Illusion
Level 1
AlterationUtility
Mana:

Veil yourself in the guise of an object for 30 minutes.

Spell cost:
Minor Intelligence
Level 1
AlterationUtility
Mana: 5

Focus your target, increasing their Intelligence by 2 for 1 hour.

Spell cost:
Minor Spellshield
Level 1
AbjurationBuff
Mana: 10

A magical shield encircles you, increasing your HP by 10, AC by 5, and Magic Resistance by 5.

Spell cost:
Minor Strength
Level 1
AlterationUtility
Mana: 5

Empower your target, increasing their Strength by 2 for 1 hour.

Spell cost:
Minor Wisdom
Level 1
AlterationUtility
Mana: 5

Center your target, increasing their Wisdom by 2 for 1 hour.

Spell cost:
Polar Align: North
Level 1
DivinationUtility
Mana: 5

Magically aligns your facing towards the North Pole.

Spell cost:
Reclaim Essence
Level 1
ConjurationUtility
Mana: 5

Consume the essense of your pet, restoring mana.

Spell cost:
Shadowkin Defender Pet Tier 1
Level 1
ConjurationPet
Mana: 10

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Torment
Level 1
AlterationDebuff
Mana: 7

Torments your target's mental state, causing 3 (L1) to 5 (L4) points of Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 2.

Spell cost:
Level 4
Charm
Level 4
AlterationPet
Mana: 25

Charms your target, forcing them to fight for you for up to 5 minutes(Lv1) to 20 minutes(Lv60). This Ability has a high chance of breaking early.

Spell cost:
Dispel Magic
Level 4
AlterationUtility
Mana: 25

Removes a harmful magical effect from your current target.

Spell cost:
Exhaustion
Level 4
AlterationDebuff
Mana: 8

Exhaust the body of your target, decreasing their Attack Speed by 10% for 1 minutes.

Spell cost:
Gate
Level 4
AlterationUtility
Mana: 55

Teleport yourself to your bind location.

Spell cost:
Haste
Level 4
AlterationBuff
Mana: 10

Hasten your target, increasing their Attack Speed by 10% (L4) to 15% (L16) for 1 hour.

Spell cost:
Illusion: Human
Level 4
DivinationUtility
Mana: 10

Self Only Morph to Human

Spell cost:
Incinerate Mana
Level 4
AlterationUtility
Mana: 8

Burns 20 Mana from your target at the cost of 8.

Spell cost:
Magic Break
Level 4
AlterationDebuff
Mana: 10

Break the arcane defenses of your target, decreasing their Magic Resistance by 1 (L1) to 4 (L8) for 5 minutes.

Spell cost:
Mind Surge
Level 4
AlterationUtility
Mana: 20

Infuse the mind of your target with a mind surge, restoring 8 Mana.

Spell cost:
Placate
Level 4
AlterationUtility
Mana: 10

Placates an aggressive target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early.

Spell cost:
See Invisibility
Level 4
DivinationUtility
Mana: 20

Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities for 1 hour.

Spell cost:
Sense Magic
Level 4
DivinationUtility
Mana: 20

Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 1 hour.

Spell cost:
Shadowkin Defender Pet Tier 2
Level 4
ConjurationPet
Mana: 30

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Soulbind
Level 4
AlterationUtility
Mana: 50

Bind the soul of a target group member to their current location,<br> causing them to respawn there upon death.<br> This spell has no effect in certain areas.<br> Requires the target to be in a group.

Spell cost:
Level 8
Bind Vision
Level 8
AlterationUtility
Mana: 10

Bind Vision with your target, granting you the ability to see through their eyes.

Spell cost:
Enchant Ally
Level 8
AlterationUtility
Mana: 0

Enchant a target group member or pet, increasing their maximum<br> Health by 10% to 25% based on your Stamina.<br> Additionally, you gain access to a unique set of abilities to use<br> through the enchanted ally.

Spell cost:
Enchant Tin
Level 8
AlterationUtility
Mana: 10

Transmutes one tin bar to enchanted tin bar.

Spell cost:
Enchanted Runeskin
Level 8
AbjurationBuff
Mana: 0

Imbue your skin with runic magic, absorbing up to 25 (L8) to 800<br> (L52) damage received for 6 seconds.

Spell cost:
Illusion: Ogre
Level 8
DivinationUtility
Mana: 10

Self Only Morph to Ogre

Spell cost:
Lesser Spellshield
Level 8
AbjurationUtility
Mana: 25

A magical shield encircles you, increasing your HP by 25, AC by 10, and Magic Resistance by 10.

Spell cost:
Memory Fog
Level 8
AlterationUtility
Mana: 25

Manipulate the mind of your target, giving a chance to forget past wrongdoings.

Spell cost:
Mind Surge
Level 8
AlterationUtility
Mana: 40

Fill your target's mind with a mana surge, granting them 25 Mana at the cost of 40 Mana.

Spell cost:
Placate the Masses
Level 8
AlterationUtility
Mana:

Placates your target, reducing their Body Aggro Radius for 2 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.

Spell cost:
Root
Level 8
AlterationCrowd Control
Mana: 15

Root your target with verdant tendrils, immobilizing them for 30<br> seconds.

Spell cost:
Runeskin
Level 8
AbjurationBuff
Mana: 20

Imbue your skin with magical runes, absorbing 25 damage received for 1 hour.

Spell cost:
Shadowkin Defender Pet Tier 3
Level 8
ConjurationPet
Mana: 60

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Tranquility
Level 8
AlterationBuff
Mana: 10

Soothe the mind of your target, increasing their Mana Regeneration by 2 for 1 hour.

Spell cost:
Level 12
Appease
Level 12
AlterationDebuff
Mana:

Appease an aggressive target, greatly reducing the range of their social and proximity aggro for 3 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early.

Spell cost:
Captivate
Level 12
ConjurationDamage
Mana: 40

Captivate your target, incapacitating them for 1 minute. This spell has a slight chance to wipe all Threat from the target. This spell is removed by damage.

Spell cost:
Enchant Bronze
Level 12
AlterationUtility
Mana: 15

Transmutes one bronze bar to enchanted bronze bar.

Spell cost:
Enduring Breath
Level 12
AlterationUtility
Mana: 30

Imbue the lungs of your target, granting them the ability to breathe<br> under water for 30 minutes.

Spell cost:
Enfeeblement
Level 12
AlterationDebuff
Mana: ?

Enfeeble your target, decreasing their Strength, Dexterity, and Agility by 6 for 2 minutes.

Spell cost:
Enthrall
Level 12
AlterationUtility
Mana: 60

Charms your target, forcing them to fight for you for up to 5 minutes(Lv1) to 20 minutes(Lv60). This Ability has a high chance of breaking early.

Spell cost:
Fascinate
Level 12
AlterationDamage
Mana: 75

Fascinates your target and those nearby, putting them to Sleep for 30 seconds. This effect is removed by melee or spell damage. Radius 5 meters; Hits up to 4 targets

Spell cost:
Illusion: Gnome
Level 12
DivinationUtility
Mana: 10

Self Only Morph to Gnome

Spell cost:
Magic Break
Level 12
AlterationDebuff
Mana: 10

Splinters your target's resistance to the arcane, decreasing their Magic Resistance by 5 (L12) to 8 (L16). This spell is unresistable if the target is not immune to magic or it can otherwise by landed normally.

Spell cost:
Shadowkin Defender Pet Tier 4
Level 12
ConjurationPet
Mana: 90

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Torture
Level 12
AlterationDebuff
Mana:

Tortures your target's mental state, causing 60 of Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 5.

Spell cost:
Level 16
Adrenaline
Level 16
AlterationBuff
Mana: 75

Haste your target, increasing their Melee and Ranged Attack Speed by 20% (L16) to 25% (L32) for 1 hour.

Spell cost:
Appease the Masses
Level 16
AlterationDebuff
Mana:

Appeases your target, reducing their Body Aggro Radius for 3 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.

Spell cost:
Enchant Silver
Level 16
AlterationUtility
Mana:

Transmutes one silver bar to enchanted silver bar.

Spell cost:
Enervation
Level 16
AlterationUtility
Mana: 30

Enervate the body of your target, decreasing their Attack Speed by 20% for 2 minutes

Spell cost:
Fell Mana
Level 16
EvocationUtility
Mana:

Fell the mind of your target, depleting 180 Mana.

Spell cost:
Illusion: Halfling
Level 16
DivinationUtility
Mana: 10

Self Only Morph to Halfling

Spell cost:
Lesser Charisma
Level 16
AlterationBuff
Mana:

Increases the Charisma of a friendly target by 5 for 30 minutes.

Spell cost:
Lesser Intelligence
Level 16
AlterationBuff
Mana:

Increases the Intelligence of a friendly target by 5 for 30 minutes.

Spell cost:
Lesser Strength
Level 16
AlterationBuff
Mana:

Increases the Strength of a friendly target by 5 for 30 minutes.

Spell cost:
Lesser Wisdom
Level 16
AlterationBuff
Mana:

Increases the Wisdom of a friendly target by 5 for 30 minutes.

Spell cost:
Recharge Item
Level 16
AlterationUtility
Mana: 10

Recharges an item's effects, recovering lost charges.

Spell cost:
Runeskin II
Level 16
AbjurationBuff
Mana:

Imbue your skin with runic magic, absorbing 60 Damage for 30 minutes.

Spell cost:
Shadowkin Defender Pet Tier 5
Level 16
ConjurationPet
Mana: 130

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Spellshield
Level 16
AbjurationBuff
Mana: 50

A magical shield encircles you, increasing your HP by 50, AC by 15 and Magic Resistance by 15.

Spell cost:
Level 20
Enchant Iron
Level 20
AlterationUtility
Mana:

Transmutes one iron bar to enchanted iron bar.

Spell cost:
Illusion: Goblin
Level 20
DivinationUtility
Mana: 10

Self Only Morph to Goblin

Spell cost:
Insight
Level 20
AlterationBuff
Mana:

Bestows Brilliance, increasing Mana Regeneration by 4

Spell cost:
Mana Drain
Level 20
AlterationUtility
Mana:

Siphon the mind of your target, draining 9 Mana every second and restoring yours by the same amount over 5 seconds.

Spell cost:
Mental Surge
Level 20
AlterationUtility
Mana: 75

Fill your target's mind with a mana surge, granting them 50 Mana at the cost of 75 Mana.

Spell cost:
Shadowkin Defender Pet Tier 6
Level 20
ConjurationPet
Mana: 170

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Shrink
Level 20
AlterationUtility
Mana: 40

Shrink your group member's size by 70%.

Spell cost:
Level 24
Beguile
Level 24
ConjurationUtility
Mana:

Charms your target, forcing them to fight for you for up to 5 minutes(Lv1) to 20 minutes(Lv60). This Ability has a high chance of breaking early.

Spell cost:
Enchant Gold
Level 24
AlterationUtility
Mana:

Transmutes one gold bar to enchanted gold bar.

Spell cost:
Great Spellshield
Level 24
AbjurationBuff
Mana:

A magical shield encircles you, increasing your HP by 75, AC by 20 and Magic Resistance by 20.

Spell cost:
Illusion: Wood Elf
Level 24
DivinationUtility
Mana: 10

Self Only Morph to Wood Elf

Spell cost:
Infirmity
Level 24
AlterationDebuff
Mana: ?

Weaken your target, decreasing their Strength, Dexterity, and Agility by 8 for 3 minute.

Spell cost:
Magic Crack
Level 24
AlterationDebuff
Mana:

Cracks your target's resistance to the arcane, decreasing their Magic Resistance by 9 (L24) to 12 (L28). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.

Spell cost:
Magic Resistance
Level 24
AbjurationBuff
Mana:

Greatly wards your target from the arcane, increasing their Magic Resistance by 15

Spell cost:
Magic Resistance
Level 24
AbjurationBuff
Mana:

Attach yourself to your target's mind, attacking it and causing hemorrhaging, which deals 30 damage per second over 5 seconds and slowing their movement speed for the duration.

Spell cost:
Scintillating Stupor
Level 24
DivinationCrowd Control
Mana:

Shocks nearby enemies with bright lights, stunning them for 5 seconds. This ability shares a cooldown with other abilities in the same line.

Spell cost:
Shadowkin Defender Pet Tier 7
Level 24
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Traumatize
Level 24
AlterationDebuff
Mana:

Traumatizes your target's mental state, causing 150 points of Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 10.

Spell cost:
Level 28
Arcane Surge
Level 28
AlterationUtility
Mana: 130

Fill your target's mind with a mana surge, granting them 90 Mana at the cost of 130 Mana.

Spell cost:
Concilate the Masses
Level 28
AlterationBuff
Mana:

Conciliate your target, reducing their Body Aggro Radius for 4 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.

Spell cost:
Enchant Steel
Level 28
AlterationUtility
Mana:

Transmutes one steel bar to enchanted steel bar.

Spell cost:
Illusion: Dwarf
Level 28
AlterationUtility
Mana: 10

Self Only Morph to Dwarf

Spell cost:
Mana Drain II
Level 28
AlterationUtility
Mana:

Siphon the mind of your target, draining 15 Mana every second and restoring yours by the same amount over 5 seconds.

Spell cost:
Runeskin III
Level 28
AbjurationBuff
Mana:

Imbue your skin with runic magic, absorbing 250 Damage for 30 minutes.

Spell cost:
Shadowkin Defender Pet Tier 8
Level 28
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Level 30
Hypnotize
Level 30
ConjurationDamage
Mana: 90

Hypnotizes your target, putting them to Sleep for 1 minute and 30 seconds. There is a very small chance that the enemy target will forget about your aggression. This effect is removed by melee or spell damage.

Spell cost:
Level 32
Abolish Magic
Level 32
AlterationUtility
Mana:

Removes two harmful magical effects from your current target.

Spell cost:
Brilliance
Level 32
AlterationBuff
Mana:

Bestows Brilliance, increasing Mana Regeneration by 6

Spell cost:
Charisma
Level 32
AlterationBuff
Mana:

Increases the Charisma of a friendly target by 10 for 30 minutes.

Spell cost:
Enchant Platinum
Level 32
AlterationUtility
Mana:

Transmutes one platinum bar to enchanted platinum bar.

Spell cost:
Exceptional Spellshield
Level 32
AbjurationBuff
Mana:

A magical shield encircles you, increasing your HP by 100, AC by 25 and Magic Resistance by 25.

Spell cost:
Fatigue
Level 32
AlterationDebuff
Mana: ?

Fatigue the body of your target, decreasing their Attack Speed by 30% for 3 minutes

Spell cost:
Intelligence
Level 32
AlterationBuff
Mana:

Increases the Intelligence of a friendly target by 10 for 30 minutes.

Spell cost:
Rapidity
Level 32
AlterationBuff
Mana:

Haste your target, increasing their Melee and Ranged Attack Speed by 30% (L32) to 35% (L48) for 30 minutes.

Spell cost:
Shadowkin Defender Pet Tier 9
Level 32
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Strength
Level 32
AlterationBuff
Mana:

Increases the Strength of a friendly target by 10 for 30 minutes.

Spell cost:
Wisdom
Level 32
AlterationBuff
Mana:

Increases the Wisdom of a friendly target by 10 for 30 minutes.

Spell cost:
Level 36
Anxiety
Level 36
AlterationDebuff
Mana:

Causes anxiety to your target's mental state, causing 225 points of Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 15.

Spell cost:
Coax
Level 36
ConjurationUtility
Mana:

Charms your target, forcing them to fight for you for up to 5 minutes(Lv1) to 20 minutes(Lv60). This Ability has a high chance of breaking early.

Spell cost:
Enchant Cobalt
Level 36
AlterationUtility
Mana:

Transmutes one cobalt bar to enchanted cobalt bar.

Spell cost:
Enchant Mithril
Level 36
AlterationUtility
Mana:

Transmutes one mithril bar to enchanted mithril bar.

Spell cost:
Frailty
Level 36
AlterationDebuff
Mana:

Weaken your target, decreasing their Strength, Dexterity, and Agility by 10 for 4 minute.

Spell cost:
Mana Drain II
Level 36
AlterationUtility
Mana:

Siphon the mind of your target, draining 20 Mana every second and restoring yours by the same amount over 5 seconds.

Spell cost:
Shadowkin Defender Pet Tier 10
Level 36
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Level 40
Arch Spellshield
Level 40
AbjurationBuff
Mana:

A magical shield encircles you, increasing your HP by 150, AC by 30 and Magic Resistance by 30.

Spell cost:
Enchant Adamantium
Level 40
AlterationUtility
Mana:

Transmutes one adamantium bar to enchanted adamantium bar.

Spell cost:
Magic Fracture
Level 40
AlterationDebuff
Mana:

Fractures your target's resistance to the arcane, decreasing their Magic Resistance by 13 (L40) to 16 (L44). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.

Spell cost:
Runeskin IV
Level 40
AbjurationBuff
Mana:

Imbue your skin with runic magic, absorbing 600 Damage for 30 minutes.

Spell cost:
Shadowkin Defender Pet Tier 11
Level 40
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Level 44
Greater Charisma
Level 44
AlterationBuff
Mana:

Increases the Charisma of a friendly target by 15 for 30 minutes.

Spell cost:
Greater Intelligence
Level 44
AlterationBuff
Mana:

Increases the Intelligence of a friendly target by 15 for 30 minutes.

Spell cost:
Greater Strength
Level 44
AlterationBuff
Mana:

Increases the Strength of a friendly target by 15 for 30 minutes.

Spell cost:
Mana Drain IV
Level 44
AlterationUtility
Mana:

Siphon the mind of your target, draining 30 Mana every second and restoring yours by the same amount over 5 seconds.

Spell cost:
Propitiate
Level 44
AlterationDebuff
Mana:

Propitiate an aggressive target, greatly reducing the range of their social and proximity aggro for 5 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early.

Spell cost:
Scintillation
Level 44
DivinationCrowd Control
Mana:

Shocks nearby enemies with bright lights, stunning them for 6 seconds. This ability shares a cooldown with other abilities in the same line.

Spell cost:
Shadowkin Defender Pet Tier 12
Level 44
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Wisdom
Level 44
AlterationBuff
Mana:

Increases the Wisdom of a friendly target by 15 for 30 minutes.

Spell cost:
Zeal
Level 44
AlterationBuff
Mana:

Haste your target, increasing their Melee Attack Speed by 40% (L44) to 45% (L50) for 30 minutes.

Spell cost:
Level 48
Destroy Mana
Level 48
AlterationUtility
Mana:

Destroy the mind of your target, depleting 540 Mana.

Spell cost:
Dread
Level 48
AlterationDebuff
Mana:

Causes dread to your target's mental state, causing 420 points of Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 20.

Spell cost:
Enlightenment
Level 48
AlterationBuff
Mana:

Bless your target with arcane enlightenment, increasing their Mana Regeneration by 12.

Spell cost:
Persuade
Level 48
AlterationUtility
Mana:

Charms your target, forcing them to fight for you for up to 5 minutes(Lv1) to 20 minutes(Lv60). This Ability has a high chance of breaking early.

Spell cost:
Propitiate the Masses
Level 48
AlterationDebuff
Mana:

Propitiate your target, reducing their Body Aggro Radius for 5 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.

Spell cost:
Shadowkin Defender Pet Tier 13
Level 48
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Torpify
Level 48
AlterationDebuff
Mana:

Weaken your target, decreasing their Strength, Dexterity, and Agility by 12 for 5 minute.

Spell cost:
Trance
Level 48
AlterationDamage
Mana: 160

Trances your target, putting them to Sleep for 2 minutes. There is a chance that the enemy target will forget about your aggression. This effect is removed by melee or spell damage.

Spell cost:
Level 50
Greater Invisibility
Level 50
DivinationUtility
Mana:

Shrouds your target with greater invisibility, which does not have a chance of ending early.

Spell cost:
Level 52
Lethargy
Level 52
AlterationDebuff
Mana: ?

Lethargize the body of your target, decreasing their Attack Speed by 40% for 4 minutes

Spell cost:
Mana Drain IV
Level 52
AlterationUtility
Mana:

Siphon the mind of your target, draining 45 Mana every second and restoring yours by the same amount over 5 seconds.

Spell cost:
Runeskin V
Level 52
AbjurationBuff
Mana:

Imbue your skin with runic magic, absorbing 800 Damage for 30 minutes.

Spell cost:
Shadowkin Defender Pet Tier 14
Level 52
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Level 55
Swiftness
Level 55
AlterationBuff
Mana:

Haste your target, increasing their Melee and Ranged Attack Speed by 50% (L55) to 55% (L60) for 1 hour.

Spell cost:
Level 56
Exceptional Charisma
Level 56
AlterationBuff
Mana:

Increases the Charisma of a friendly target by 20 for 30 minutes.

Spell cost:
Exceptional Intelligence
Level 56
AlterationBuff
Mana:

Increases the Intelligence of a friendly target by 20 for 30 minutes.

Spell cost:
Exceptional Strength
Level 56
AlterationBuff
Mana:

Increases the Strength of a friendly target by 20 for 30 minutes.

Spell cost:
Exceptional Wisdom
Level 56
AlterationBuff
Mana:

Increases the Wisdom of a friendly target by 20 for 30 minutes.

Spell cost:
Shadowkin Defender Pet Tier 15
Level 56
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Level 60
Anguish
Level 60
AlterationDebuff
Mana:

Causes anguish to your target's mental state, causing 750 points of Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 25.

Spell cost:
Infirmity
Level 60
AlterationDebuff
Mana:

Cripple your target, decreasing their Strength, Dexterity, and Agility by 14 for 6 minute.

Spell cost:
Magic Shatter
Level 60
AlterationDebuff
Mana:

Shatters your target's resistance to the arcane, decreasing their Magic Resistance by 20. This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.

Spell cost:
Mana Drain IV
Level 60
AlterationUtility
Mana:

Siphon the mind of your target, draining 70 Mana every second and restoring yours by the same amount over 5 seconds.

Spell cost:
Shadowkin Defender Pet Tier 16
Level 60
ConjurationPet
Mana:

Calls on a friendly Shadowkin from the mirror realm to defend you.

Spell cost:
Unlisted level
Invisibility versus Animals
Level —
DivinationBuff
Mana: 20

Shroud a target group member in a cloak of invisibility, rendering them unseen by beasts for 10 minutes. This spell has a slight chance to end early.

Spell cost:

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