Human Wizard
DPS — Ranged DPSHuman Wizards bring well-rounded stats that support both the casting and survival aspects of the class, creating a Wizard who can handle the unexpected without falling apart. Their balanced approach means fewer extreme weaknesses than a glass-cannon Gnome, and their adaptability lets them master the Wizard's full diverse toolkit -- teleportation, direct damage, area-of-effect spells, and utility magic all benefit equally from their stat distribution. This versatility is particularly valuable when soloing or in situations where the group can't guarantee the Wizard's safety. They may sacrifice some peak damage compared to an Intelligence-stacked Gnome, but they gain a resilience and flexibility that pays dividends in unpredictable content. In groups, the Human Wizard is a dependable damage dealer who maintains their output even when encounters deviate from the plan.
Versatile and ambitious, Humans are the most adaptable race in Eth-ur. They lack the specialized strengths of other races but compensate with a well-rounded stat distribution and access to nearly every class. Their determination and adaptability make them suited for any path they choose.
Supreme arcanists who command the most destructive magic known to mortals. Wizards study the deepest mysteries of the arcane arts, unleashing devastating nukes that end fights swiftly from maximum range. They can teleport across the world, root enemies in place for kiting, and amplify allied spell damage. Their raw magical output is unmatched.
Allows you to carry more, increases melee weapon damage and shield block amounts
Increases health and reduces the chance to be dazed in combat
Increases hit rate and on-hit weapon effect frequency
Provides damage mitigation
Increases mana pool size (if higher than WIS) and damage from offensive damage spells
Increases mana pool size (if higher than INT) and healing from healing spells
Reduces purchase price and increases sale price, helps commerce skills, and reduces charm break rate
By Classification
By School
Major Combat15
Minor Combat11
Major Non-Combat5
Minor Non-Combat26
Multi-select per dropdown; Any skips that filter. Grouped by learned level.
Infuse your mind with the arcane, increasing your Mana Regeneration by 1 (L1) to 25 (L60) and Spell Haste by 10% for 30 minutes. Additionally, when you land a killing blow with any of your offensive spells, a portion of the spell's Mana cost is refunded based on the effective damage dealt. <br>
Teleport yourself a short distance forward.
Wards your target from shock, increasing their Electricity Resistance by 5.
Bursts your target with flame for 3(L1) to 6(L4) points of Fire Damage.
Launches a Frost Bolt at your target, causing 2 (L1) to 3 (L4) Cold Damage and slowing their Movement Speed for 6 seconds.
Imbue your staff with a mote of arcane power, allowing you to channel your mana to attack foes. <br>
Shroud a target group member in a cloak of invisibility, rendering them unseen by the living for 10 minutes.
Ward your target against the arcane, increasing their Magic Resistance by 5 for 1 hour.
A magical shield encircles you, increasing your HP by 10, AC by 5, and Magic Resistance by 5.
Magically aligns your facing towards the North Pole.
Hastens the mind of an ally, increasing their Casting Speed by 10% for 30 minutes.
Removes a harmful magical effect from your current target.
Unleash a burst of fire upon your target, dealing 12 (L4) to 15 (L7) Fire Damage.
Teleport yourself to your bind location.
Root your target with verdant tendrils, immobilizing them for 30<br> seconds.
Channels magical energy through you, giving each melee swing a chance to apply Mark of Magic, and increasing all spell damage inflicted to the target by 4% per application. Max 5 stacks.
Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities for 1 hour.
Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 1 hour.
Bind the soul of a target group member to their current location,<br> causing them to respawn there upon death.<br> This spell has no effect in certain areas.<br> Requires the target to be in a group.
Summon a flickering mage light, granting you a light source for 15 minutes.<br> Reagent is a Mage Light Core
Leverage the mind to knock your target backwards, stunning them for 3 seconds.
Unleashes a blanket of flame hitting your target and up to 3 nearby targets of 30 points of Fire Damage.
Blast your target with flame, dealing 25 Fire Damage.
Unleash hard to resist, icy magic upon your target for 25 points of Cold Damage.
A magical shield encircles you, increasing your HP by 25, AC by 10, and Magic Resistance by 10.
Bursts your target with magma for 40 points of Fire Damage.
Purge your target, removing one beneficial effect.
Bind Vision with your target, granting you the ability to see through their eyes.
Shocks your target with electricity for 80 points of Magic Damage and stunning them for 0.1 seconds.
Unleashes a blanket of flame hitting your target and up to 3 nearby targets of 75 points of Fire Damage.
Teleport yourself to Evershade Weald.
Teleport yourself to a safe location.
Hastens the mind of an ally, increasing their Casting Speed by 15% for 30 minutes.
Launches a ice bolt at your target, causing 40 Cold Damage and slowing their Movement Speed for 8 seconds.
Bursts your target with lava for 120 points of Fire Damage.
Blast your target with flame, dealing 75 Fire Damage.
Unleash hard to resist, icy magic upon your target for 75 points of Cold Damage.
Recharges an item's effects, recovering lost charges.
Teleport yourself to Shaded Dunes.
A magical shield encircles you, increasing your HP by 50, AC by 15 and Magic Resistance by 15.
Invoke the arcane, restoring 55 (L20) to 165 (L60) Mana as you channel every 2 seconds for 10 seconds.
Zap your target with an electric wave, dealing 165 Electricity Damage and stunning them for 0.1 second.
Purge and enemy and up to 5 additional nearby targets, dispelling a magical effect, as well as all songs and immunities.
Blast your target with anti-gravity wave, launching them into the air..
Summon Arcane Bonds, that cling to the feet of your target and three other targets within 8 meters, applying a 50% Snare effect for 2 minutes.
Unleashes a blanket of flame hitting your target and up to 3 nearby targets of 135 points of Fire Damage.
Engulfs your target in a blaze for 200 points of Fire Damage.
Send your group through a portal to Evershade Weald.
Teleport yourself to Glass Flats.
A magical shield encircles you, increasing your HP by 75, AC by 20 and Magic Resistance by 20.
Unleash hard to resist, icy magic upon your target for 125 points of Cold Damage.
Blast your target with flame, dealing 125 Fire Damage.
Greatly wards your target from the arcane, increasing their Magic Resistance by 15
Send your group through a portal to Shaded Dunes.
Teleport yourself to Vale of Zintar.
Zap your target with an electric current, dealing 270 Electricity Damage and stunning them for 0.1 second.
Removes two harmful magical effects from your current target.
Unleashes a blanket of lava hitting your target and up to 3 nearby targets for 225 points of Fire Damage.
A magical shield encircles you, increasing your HP by 100, AC by 25 and Magic Resistance by 25.
Launches a freezing bolt at your target, causing 120 Cold Damage and slowing their Movement Speed for 6 seconds.
Send your group through a portal to Glass Flats.
Hastens the mind of an ally, increasing their Casting Speed by 20% for 30 minutes.
Send your group through a portal to Vale of Zintar.
Evacuate your group, relocating them to Evershade Weald.
Evacuate your group, relocating them to Shaded Dunes.
Engulfs your target with an inferno for 325 points of Fire Damage.
Unleash hard to resist, icy magic upon your target for 205 points of Cold Damage.
Blast your target with flame, dealing 205 Fire Damage.
A magical shield encircles you, increasing your HP by 150, AC by 30 and Magic Resistance by 30.
Zap your target with an electric jolt, dealing 450 Electricity Damage and stunning them for 0.1 second.
Evacuate your group, relocating them to Glass Flats.
Evacuate your group, relocating them to Vale of Zintar.
Summon Arcane Shackles that cling to the feet of your target and three other targets within 8 meters, applying a 60% Snare effect for 4 minutes.
Launches a freezing bolt at your target, causing 285 Cold Damage and slowing their Movement Speed for 6 seconds.
Blast your target with flame, dealing 440 Fire Damage.
Unleash hard to resist, icy magic upon your target for 440 points of Cold Damage.
Bursts your target with magma for 700 points of Fire Damage.
Hastens the mind of an ally, increasing their Casting Speed by 25% for 30 minutes.
Engulfs your target with conflagration for 1200 points of Fire Damage.
Shrouds your target with greater invisibility, which does not have a chance of ending early.
Translocate your target to their bind location.
Blast your target with flame, dealing 750 Fire Damage.
Unleash hard to resist, icy magic upon your target for 750 points of Cold Damage.
Engulfs your target with flames of eth for 1400 points of Fire Damage.
Evacuate your group, relocating them to a safe location in the current zone.
Hastens the mind of an ally, increasing their Casting Speed by 30% for 30 minutes.
Unleash hard to resist, icy magic upon your target for 875 points of Cold Damage.
Blast your target with flame, dealing 875 Fire Damage.
Engulfs your target with fires of eth for 1600 points of Fire Damage.
Unleash hard to resist, icy magic upon your target for 1000 points of Cold Damage.
Blast your target with flame, dealing 1000 Fire Damage.
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 1 | Arcane Infusion | Alteration | Buff | 10 | Infuse your mind with the arcane, increasing your Mana Regeneration by 1 (L1) to 25 (L60) and Spell Haste by 10% for 30 minutes. Additionally, when you land a killing blow with any of your offensive spells, a portion of the spell's Mana cost is refunded based on the effective damage dealt. <br> | — |
| Lv 1 | Blink | Evocation | Utility | 10 | Teleport yourself a short distance forward. | — |
| Lv 1 | Electricity Protection | Abjuration | Buff | 10 | Wards your target from shock, increasing their Electricity Resistance by 5. | — |
| Lv 1 | Flameburst | Evocation | Damage | 7 | Bursts your target with flame for 3(L1) to 6(L4) points of Fire Damage. | — |
| Lv 1 | Frost Bolt | Evocation | Damage | 5 | Launches a Frost Bolt at your target, causing 2 (L1) to 3 (L4) Cold Damage and slowing their Movement Speed for 6 seconds. | — |
| Lv 1 | Imbue: Arcane Filament | Alteration | Buff | 25 | Imbue your staff with a mote of arcane power, allowing you to channel your mana to attack foes. <br> | — |
| Lv 1 | Invisibility | Divination | Utility | 20 | Shroud a target group member in a cloak of invisibility, rendering them unseen by the living for 10 minutes. | — |
| Lv 1 | Magic Protection | Abjuration | Buff | 10 | Ward your target against the arcane, increasing their Magic Resistance by 5 for 1 hour. | — |
| Lv 1 | Minor Spellshield | Abjuration | Buff | 10 | A magical shield encircles you, increasing your HP by 10, AC by 5, and Magic Resistance by 5. | — |
| Lv 1 | Polar Align: North | Divination | Utility | 5 | Magically aligns your facing towards the North Pole. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 4 | Acuity | Alteration | Buff | 10 | Hastens the mind of an ally, increasing their Casting Speed by 10% for 30 minutes. | — |
| Lv 4 | Dispel Magic | Alteration | Utility | 25 | Removes a harmful magical effect from your current target. | — |
| Lv 4 | Flameburst | Evocation | Damage | 15 | Unleash a burst of fire upon your target, dealing 12 (L4) to 15 (L7) Fire Damage. | — |
| Lv 4 | Gate | Alteration | Utility | 55 | Teleport yourself to your bind location. | — |
| Lv 4 | Root | Alteration | Crowd Control | 15 | Root your target with verdant tendrils, immobilizing them for 30<br> seconds. | — |
| Lv 4 | Seal of Magic | Alteration | Debuff | 10 | Channels magical energy through you, giving each melee swing a chance to apply Mark of Magic, and increasing all spell damage inflicted to the target by 4% per application. Max 5 stacks. | — |
| Lv 4 | See Invisibility | Divination | Utility | 20 | Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities for 1 hour. | — |
| Lv 4 | Sense Magic | Divination | Utility | 20 | Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 1 hour. | — |
| Lv 4 | Soulbind | Alteration | Utility | 50 | Bind the soul of a target group member to their current location,<br> causing them to respawn there upon death.<br> This spell has no effect in certain areas.<br> Requires the target to be in a group. | — |
| Lv 4 | Summon Mage light | Conjuration | Utility | 40 | Summon a flickering mage light, granting you a light source for 15 minutes.<br> Reagent is a Mage Light Core | — |
| Lv 4 | Telekinetic Knockback | Evocation | Crowd Control | 15 | Leverage the mind to knock your target backwards, stunning them for 3 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 8 | Blanket of Fire | Evocation | Damage | 40 | Unleashes a blanket of flame hitting your target and up to 3 nearby targets of 30 points of Fire Damage. | — |
| Lv 8 | Lesser Lure of Flame | Evocation | Damage | 30 | Blast your target with flame, dealing 25 Fire Damage. | — |
| Lv 8 | Lesser Lure of Frost | Evocation | Damage | 30 | Unleash hard to resist, icy magic upon your target for 25 points of Cold Damage. | — |
| Lv 8 | Lesser Spellshield | Abjuration | Buff | 25 | A magical shield encircles you, increasing your HP by 25, AC by 10, and Magic Resistance by 10. | — |
| Lv 8 | Magmaburst | Evocation | Damage | 30 | Bursts your target with magma for 40 points of Fire Damage. | — |
| Lv 8 | Purge | Alteration | Utility | 20 | Purge your target, removing one beneficial effect. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 12 | Bind Vision | Divination | Utility | 10 | Bind Vision with your target, granting you the ability to see through their eyes. | — |
| Lv 12 | Electric Shock | Evocation | Damage | 55 | Shocks your target with electricity for 80 points of Magic Damage and stunning them for 0.1 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 16 | Blanket of Fire | Evocation | Damage | 80 | Unleashes a blanket of flame hitting your target and up to 3 nearby targets of 75 points of Fire Damage. | — |
| Lv 16 | Evershade Weald Gate | Alteration | Utility | 125 | Teleport yourself to Evershade Weald. | — |
| Lv 16 | Exodus | Alteration | Utility | 70 | Teleport yourself to a safe location. | — |
| Lv 16 | Guile | Alteration | Buff | 30 | Hastens the mind of an ally, increasing their Casting Speed by 15% for 30 minutes. | — |
| Lv 16 | Ice Bolt | Evocation | Debuff | 30 | Launches a ice bolt at your target, causing 40 Cold Damage and slowing their Movement Speed for 8 seconds. | — |
| Lv 16 | Lavaburst | Evocation | Damage | 75 | Bursts your target with lava for 120 points of Fire Damage. | — |
| Lv 16 | Lesser Lure of Flame | Evocation | Damage | 75 | Blast your target with flame, dealing 75 Fire Damage. | — |
| Lv 16 | Lesser Lure of Ice | Evocation | Damage | 75 | Unleash hard to resist, icy magic upon your target for 75 points of Cold Damage. | — |
| Lv 16 | Recharge Item | Alteration | Utility | 10 | Recharges an item's effects, recovering lost charges. | — |
| Lv 16 | Shaded Dunes Gate | Alteration | Utility | 125 | Teleport yourself to Shaded Dunes. | — |
| Lv 16 | Spellshield | Abjuration | Buff | 50 | A magical shield encircles you, increasing your HP by 50, AC by 15 and Magic Resistance by 15. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 20 | Arcane Invocation | Alteration | Utility | 0 | Invoke the arcane, restoring 55 (L20) to 165 (L60) Mana as you channel every 2 seconds for 10 seconds. | — |
| Lv 20 | Electric Wave | Evocation | Damage | 90 | Zap your target with an electric wave, dealing 165 Electricity Damage and stunning them for 0.1 second. | — |
| Lv 20 | Greater Purge | Alteration | Utility | — | Purge and enemy and up to 5 additional nearby targets, dispelling a magical effect, as well as all songs and immunities. | — |
| Lv 20 | Invert Gravity | Evocation | Utility | 9999 | Blast your target with anti-gravity wave, launching them into the air.. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 24 | Arcane Bonds | Alteration | Utility | — | Summon Arcane Bonds, that cling to the feet of your target and three other targets within 8 meters, applying a 50% Snare effect for 2 minutes. | — |
| Lv 24 | Blanket of Magma | Evocation | Damage | — | Unleashes a blanket of flame hitting your target and up to 3 nearby targets of 135 points of Fire Damage. | — |
| Lv 24 | Blaze | Evocation | Damage | — | Engulfs your target in a blaze for 200 points of Fire Damage. | — |
| Lv 24 | Evershade Weald Portal | Alteration | Utility | — | Send your group through a portal to Evershade Weald. | — |
| Lv 24 | Glass Flats Gate | Alteration | Utility | — | Teleport yourself to Glass Flats. | — |
| Lv 24 | Great Spellshield | Abjuration | Buff | — | A magical shield encircles you, increasing your HP by 75, AC by 20 and Magic Resistance by 20. | — |
| Lv 24 | Lesser Lure of Freezing | Evocation | Damage | — | Unleash hard to resist, icy magic upon your target for 125 points of Cold Damage. | — |
| Lv 24 | Lesser Lure of Magma | Evocation | Damage | 105 | Blast your target with flame, dealing 125 Fire Damage. | — |
| Lv 24 | Magic Resistance | Abjuration | Buff | — | Greatly wards your target from the arcane, increasing their Magic Resistance by 15 | — |
| Lv 24 | Shaded Dunes Portal | Alteration | Utility | — | Send your group through a portal to Shaded Dunes. | — |
| Lv 24 | Vale of Zintar Gate | Alteration | Utility | — | Teleport yourself to Vale of Zintar. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 28 | Electric Current | Alteration | Damage | — | Zap your target with an electric current, dealing 270 Electricity Damage and stunning them for 0.1 second. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 32 | Abolish Magic | Alteration | Utility | — | Removes two harmful magical effects from your current target. | — |
| Lv 32 | Blanket of Lava | Evocation | Damage | — | Unleashes a blanket of lava hitting your target and up to 3 nearby targets for 225 points of Fire Damage. | — |
| Lv 32 | Exceptional Spellshield | Abjuration | Buff | — | A magical shield encircles you, increasing your HP by 100, AC by 25 and Magic Resistance by 25. | — |
| Lv 32 | Freezing Bolt | Evocation | Debuff | — | Launches a freezing bolt at your target, causing 120 Cold Damage and slowing their Movement Speed for 6 seconds. | — |
| Lv 32 | Glass Flats Portal | Alteration | Utility | — | Send your group through a portal to Glass Flats. | — |
| Lv 32 | Lightning Synapses | Evocation | Buff | — | Hastens the mind of an ally, increasing their Casting Speed by 20% for 30 minutes. | — |
| Lv 32 | Vale of Zintar Portal | Alteration | Utility | — | Send your group through a portal to Vale of Zintar. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 36 | Evacuation: Evershade Weald | Alteration | Utility | — | Evacuate your group, relocating them to Evershade Weald. | — |
| Lv 36 | Evacuation: Shaded Dunes | Alteration | Utility | — | Evacuate your group, relocating them to Shaded Dunes. | — |
| Lv 36 | Inferno | Evocation | Damage | — | Engulfs your target with an inferno for 325 points of Fire Damage. | — |
| Lv 36 | Lesser Lure of Chilling | Evocation | Damage | — | Unleash hard to resist, icy magic upon your target for 205 points of Cold Damage. | — |
| Lv 36 | Lesser Lure of Lava | Evocation | Damage | — | Blast your target with flame, dealing 205 Fire Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 40 | Arch Spellshield | Abjuration | Buff | — | A magical shield encircles you, increasing your HP by 150, AC by 30 and Magic Resistance by 30. | — |
| Lv 40 | Electric Jolt | Evocation | Damage | — | Zap your target with an electric jolt, dealing 450 Electricity Damage and stunning them for 0.1 second. | — |
| Lv 40 | Evacuation: Glass Flats | Alteration | Utility | — | Evacuate your group, relocating them to Glass Flats. | — |
| Lv 40 | Evacuation: Vale of Zintar | Alteration | Utility | — | Evacuate your group, relocating them to Vale of Zintar. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 48 | Arcane Shackles | Alteration | Utility | — | Summon Arcane Shackles that cling to the feet of your target and three other targets within 8 meters, applying a 60% Snare effect for 4 minutes. | — |
| Lv 48 | Chilling Bolt | Evocation | Debuff | — | Launches a freezing bolt at your target, causing 285 Cold Damage and slowing their Movement Speed for 6 seconds. | — |
| Lv 48 | Greater Lure of Flame | Evocation | Damage | — | Blast your target with flame, dealing 440 Fire Damage. | — |
| Lv 48 | Greater Lure of Frost | Evocation | Damage | — | Unleash hard to resist, icy magic upon your target for 440 points of Cold Damage. | — |
| Lv 48 | Inferno | Evocation | Damage | — | Bursts your target with magma for 700 points of Fire Damage. | — |
| Lv 48 | Rapid Responses | Alteration | Buff | — | Hastens the mind of an ally, increasing their Casting Speed by 25% for 30 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 50 | Conflagrate | Evocation | Damage | — | Engulfs your target with conflagration for 1200 points of Fire Damage. | — |
| Lv 50 | Greater Invisibility | Divination | Utility | — | Shrouds your target with greater invisibility, which does not have a chance of ending early. | — |
| Lv 50 | Translocate | Alteration | Utility | — | Translocate your target to their bind location. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 52 | Greater Lure of Fire | Evocation | Damage | — | Blast your target with flame, dealing 750 Fire Damage. | — |
| Lv 52 | Greater Lure of Ice | Evocation | Damage | — | Unleash hard to resist, icy magic upon your target for 750 points of Cold Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 54 | Conflagrate | Evocation | Damage | — | Engulfs your target with flames of eth for 1400 points of Fire Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 55 | Evacuation | Alteration | Utility | — | Evacuate your group, relocating them to a safe location in the current zone. | — |
| Lv 55 | Mental Alacrity | Alteration | Buff | — | Hastens the mind of an ally, increasing their Casting Speed by 30% for 30 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 56 | Greater Lure of Freezing | Evocation | Damage | — | Unleash hard to resist, icy magic upon your target for 875 points of Cold Damage. | — |
| Lv 56 | Greater Lure of Magma | Evocation | Damage | — | Blast your target with flame, dealing 875 Fire Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 58 | Conflagrate | Evocation | Damage | — | Engulfs your target with fires of eth for 1600 points of Fire Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 60 | Greater Lure of Chilling | Evocation | Damage | — | Unleash hard to resist, icy magic upon your target for 1000 points of Cold Damage. | — |
| Lv 60 | Greater Lure of Lava | Evocation | Damage | — | Blast your target with flame, dealing 1000 Fire Damage. | — |
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