Gnome Elementalist
DPS — Ranged DPSGnome Elementalists approach the elements as a scientific puzzle to be solved, studying the mathematical relationships between fire, earth, water, and air with obsessive precision. Their superior Intelligence amplifies spell potency and expands their mana pool, while their analytical minds excel at managing the complex interplay between summoned elementals and direct damage rotations. This intellectual approach translates into highly optimized casting sequences that extract maximum damage per mana point spent. They can juggle multiple elemental effects simultaneously with a precision that other races find exhausting. In group content, the Gnome Elementalist is often the highest-damage caster in the party, provided the group can keep them alive through their comparatively fragile health pool.
Small in stature but sharp in intellect, Gnomes are natural tinkers and scholars. Their keen minds give them an edge in the arcane arts, with higher base Intelligence than most races. They are resourceful and inventive, excelling in roles that reward cunning over brute strength.
Scholars of elemental forces who conjure devastating spells alongside loyal elemental companions. Elementalists command fire, ice, and arcane energy to obliterate enemies from range while their summoned elementals absorb punishment. With the largest spell library among DPS classes, they bring unparalleled magical versatility to any encounter.
Allows you to carry more, increases melee weapon damage and shield block amounts
Increases health and reduces the chance to be dazed in combat
Increases hit rate and on-hit weapon effect frequency
Provides damage mitigation
Increases mana pool size (if higher than WIS) and damage from offensive damage spells
Increases mana pool size (if higher than INT) and healing from healing spells
Reduces purchase price and increases sale price, helps commerce skills, and reduces charm break rate
By Classification
By School
Major Combat15
Minor Combat10
Major Non-Combat6
Minor Non-Combat26
Multi-select per dropdown; Any skips that filter. Grouped by learned level.
Surround your group with lashing fire, increasing their Casting Speed by 10% and granting them a Damage Shield that deals 1 (L1) to 15 (L57) Fire Damage when hit for 10 minutes.
Blast your target with air, dealing 2 (L1) to 5 (L4) Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with earth, dealing 2 (L1) to 5 (L4) Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with fire, dealing 2 (L1) to 5 (L4) Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with water, dealing 2 (L1) to 5 (L4) Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Freeze your target with a bolt of elemental water, dealing 1 (L1) to 120 (L60) Cold Damage and decreasing their movement speed by 50% for 6 seconds.
Wards your target from the frost, increasing their Cold Resistance by 5.
Shield yourself with elemental earth, increasing your maximum health by 5 (L1) to 500 (L60) and armor class by 5 (L1) to 25 (L60).
Envelop your group in earthen toughness, increasing their stamina by 2 (L1) to 30 (L60).
Burn your target with a blast of elemental fire, dealing 1 (L1) to 120 (L60) Fire Damage.
Root your target with elemental tendrils, immobilizing them for 30 seconds.
Fears an enemy elemental, causing them to run away in terror. Doing Damage has a small chance to break this effect early.
Wards your target from fire, increasing their Fire Resistance by 5.
Bursts your target with flame for 3(L1) to 6(L4) points of Fire Damage.
Bathe your group in a fount of mana, increasing their mana regeneration by 1 (L1) to 6 (L60).
Shrouds your target with invisibility versus elementals.
Shroud a target group member in a cloak of invisibility, rendering them unseen by the living for 10 minutes.
Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt)
Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke)
Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke)
Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke)
A magical shield encircles you, increasing your HP by 10, AC by 5, and Magic Resistance by 5.
Magically aligns your facing towards the North Pole.
Provoke your target, increasing your threat by 50 (L1) to 500 (L60).
Consume the essense of your pet, restoring mana.
Envelop your group in a rush of air, granting them a chance to activate Rush on main-hand and ranged attacks. Rush: Feel a rush of air guide your attack, striking your target a second time.
Stagger your target with a gust of elemental air, dealing 1 (L1) to 120 (L60) Magic Damage and stunning them for 1 second.
Focuses mana into a flask of drinking water. (Note: Needs in-game description)
Focuses mana into food. (Note: Needs in-game description)
Summon an earth mallet, suitable for combat in a pinch.
Summon a fire staff, suitable for combat in a pinch.
Summon a water trident, suitable for combat in a pinch.
Summon a wind blade, suitable for combat in a pinch.
Focuses mana into the form of a rusty dagger. (Note: Needs in-game description)
Removes a harmful magical effect from your current target.
Breaks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 1 (L1) to 2 (L8). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Placates an aggressive Elemental target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has a slight chance of ending early.
Unleash a burst of fire upon your target, dealing 12 (L4) to 15 (L7) Fire Damage.
Teleport yourself to your bind location.
Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt)
Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke)
Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke)
Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke)
Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 1 hour.
Bind the soul of a target group member to their current location,<br> causing them to respawn there upon death.<br> This spell has no effect in certain areas.<br> Requires the target to be in a group.
Summon 1 (L10) to 4 (L20) cloth bandages, suitable for healing wounds.
Wards an elemental target with elemental energy for 30 points of Magic Damage.
Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt)
Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke)
Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke)
Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke)
Immerses your pet with Elemental Fury, increasing their Melee Attack Speed and Casting Speed by 10% and Strength by 2 for 1 hour.
Surrounds your target with a flame shield, providing a Damage Shield with 5 Damage Per Hit.
Moderately heals the wounds of a friendly elemental ally, healing them for 40 Health.
A magical shield encircles you, increasing your HP by 25, AC by 10, and Magic Resistance by 10.
Bursts your target with magma for 40 points of Fire Damage.
Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities for 1 hour.
Summon a Minor Manastone, granting 30 Mana at the cost of 45 Health. This item can be traded to other players, and will be lost when logging out after a short period of time.
An elemental shield of frigid water surrounds you, increasing Cold and Fire Resistance by 10 causing attackers to be afflicted by Chilled, reducing their Movement Speed 25%, decreasing their Electricity Resistance by 10 for 3 seconds.
Charms an elemental target, forcing them to fight for you for up to 20 minutes.
Conjure a large amount of water, providing you with sustenance.
Conjure a large amount of bread, providing you with sustenance.
Splinters your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 3 (L12) to 4 (L16). This spell is unresistable if the target is not immune to magic.
Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt)
Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke)
Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke)
Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke)
Restrain a target elemental, incapacitating them for 30 seconds.
Summon 1 (L10) to 4 (L20) heavy cloth bandages, suitable for healing wounds.
Wards an elemental target with elemental energy for 90 points of Magic Damage.
Blast your target with air, dealing 75 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with earth, dealing 75 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with fire, dealing 75 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with water, dealing 75 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt)
Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke)
Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke)
Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke)
A magical shield encircles you, increasing your HP by 50, AC by 15 and Magic Resistance by 15.
Summon an earth mallet, suitable for combat in a pinch.
Summon a fire staff, suitable for combat in a pinch.
Summons a Lesser Manastone, granting 75 Mana at the cost of 120 Health. This item can be traded to other players, and will be lost when logging out after a short period of time.
Summon a water trident, suitable for combat in a pinch.
Summon a wind blade, suitable for combat in a pinch.
Surrounds your target with a fire shield, providing a Damage Shield with 10 Damage Per Hit.
Bursts your target with lava for 120 points of Fire Damage.
Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt)
Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke)
Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke)
Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke)
Summon 1 (L10) to 4 (L20) wool bandages, suitable for healing wounds.
Charms an elemental target, forcing them to fight for you for up to 20 minutes.
Blast your target with air, dealing 100 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with earth, dealing 100 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with fire, dealing 100 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with water, dealing 100 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Greatly wards your target from the frost, increasing their Cold Resistance by 15.
Cracks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 5 (L24) to 6 (L28). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Immerses your pet with elemental torrent, increasing their Melee Attack Speed and Casting Speed by 20% and Strength by 5 for 60 minutes.
Wards your target from fire, increasing their Fire Resistance by 15.
A magical shield encircles you, increasing your HP by 75, AC by 20 and Magic Resistance by 20.
Revitalize the form of an elemental pet, restoring 180 Health.
Surrounds your target with a magma shield, providing a Damage Shield with 15 Damage Per Hit.
Wards an elemental target with elemental energy for 150 points of Magic Damage.
Summon 1 (L10) to 4 (L20) heavy wool bandages, suitable for healing wounds.
Summons a Manastone, granting 105 Mana at the cost of 160 Health. This item can be traded to other players, and will be lost when logging out after a short period of time.
Removes two harmful magical effects from your current target.
Engulfs your target in a blaze for 200 points of Fire Damage.
A magical shield encircles you, increasing your HP by 100, AC by 25 and Magic Resistance by 25.
Summon an earth mallet, suitable for combat in a pinch.
Summon a fire staff, suitable for combat in a pinch.
Summon a water trident, suitable for combat in a pinch.
Summon a wind blade, suitable for combat in a pinch.
Blast your target with air, dealing 150 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with earth, dealing 150 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with fire, dealing 150 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with water, dealing 150 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Charms an elemental target, forcing them to fight for you for up to 20 minutes.
Surrounds your target with a magma shield, providing a Damage Shield with 20 Damage Per Hit.
Rejuvenate the form of an elemental pet, restoring 420 Health.
Summon 1 (L10) to 4 (L20) cotton bandages, suitable for healing wounds.
A magical shield encircles you, increasing your HP by 150, AC by 30 and Magic Resistance by 30.
Wards an elemental target with elemental energy for 245 points of Magic Damage.
Fractures your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic resistance by 7 (L40) to 8 (L44). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Immerses your pet with elemental surge, increasing their Melee Attack Speed and Casting Speed by 30% and Strength by 10 for 60 minutes.
Summons a Greater Manastone, granting 135 Mana at the cost of 200 Health. This item can be traded to other players, and will be lost when logging out after a short period of time.
Surrounds your target with a blazing shield, providing a Damage Shield with 25 Damage Per Hit.
Engulfs your target with an inferno for 325 points of Fire Damage.
Summon 1 (L10) to 4 (L20) heavy cotton bandages, suitable for healing wounds.
Blast your target with air, dealing 225 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with earth, dealing 225 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with fire, dealing 225 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with water, dealing 225 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Charms an elemental target, forcing them to fight for you for up to 20 minutes.
Summon an earth mallet, suitable for combat in a pinch.
Summon a fire staff, suitable for combat in a pinch.
Summon a water trident, suitable for combat in a pinch.
Summon a wind blade, suitable for combat in a pinch.
Summons a targeted group member to your location.
Bursts your target with magma for 700 points of Fire Damage.
Wards an elemental target with elemental energy for 525 points of Magic Damage.
Summon 1 (L10) to 4 (L20) linen bandages, suitable for healing wounds.
Engulfs your target with conflagration for 1200 points of Fire Damage.
Immerses your pet with elemental onslaught, increasing their Melee Attack Speed and Casting Speed by 40% and Strength by 15 for 60 minutes.
Surrounds your target with a inferno shield, providing a Damage Shield with 30 Damage Per Hit.
Summons a Exceptional Manastone, granting 180 Mana at the cost of 260 Health. This item can be traded to other players, and will be lost when logging out after a short period of time.
Engulfs your target with flames of eth for 1400 points of Fire Damage.
Blast your target with air, dealing 300 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with earth, dealing 300 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with fire, dealing 300 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast your target with water, dealing 300 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Engulfs your target with fires of eth for 1600 points of Fire Damage.
Wards an elemental target with elemental energy for 900 points of Magic Damage.
Shatters your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 10. This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Surrounds your target with a firestorm shield, granting them a Damage Shield that deals 35 Damage when Hit.
Summon an earth mallet, suitable for combat in a pinch.
Summon a fire staff, suitable for combat in a pinch.
Summon a water trident, suitable for combat in a pinch.
Summon a wind blade, suitable for combat in a pinch.
Summon 1 (L10) to 4 (L20) heavy linen bandages, suitable for healing wounds.
Causes a backdraft, knocking your target back.
Reduces Movement Speed 25%, decreasing Electricity Resistance by 10 for 3 seconds.
Blinds your target with a Cloud of Steam.
Consumes the Exceptional Manastone, granting 180 Mana at the cost of 260 Health.
Consumes the Greater Manastone, granting 135 Mana at the cost of 200 Health.
Consumes the Lesser Manastone, granting 75 Mana at the cost of 120 Health.
Consumes the Manastone, granting 105 Mana at the cost of 160 Health.
Consumes the Minor Manastone, granting 30 Mana at the cost of 45 Health.
Summon a Hammer of the Heavens, granting you a chance to activate Holy Smite on melee hits while equipped.
Summon a Hammer of the Pious, granting you a chance to activate Holy Smite on melee hits while equipped.
Summon a Hammer of the Righteous, granting you a chance to activate Holy Smite on melee hits while equipped.
Summon a Hammer of the Virtuous, granting you a chance to activate Holy Smite on melee hits while equipped.
Slows your target with a Mudslide.
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 1 | Backlash of Fire (Fire Elemental) | Unknown | Utility | 0 | Surround your group with lashing fire, increasing their Casting Speed by 10% and granting them a Damage Shield that deals 1 (L1) to 15 (L57) Fire Damage when hit for 10 minutes. | — |
| Lv 1 | Blast of Air | Evocation | Damage | 5 | Blast your target with air, dealing 2 (L1) to 5 (L4) Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 1 | Blast of Earth | Evocation | Damage | 5 | Blast your target with earth, dealing 2 (L1) to 5 (L4) Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 1 | Blast of Fire | Evocation | Damage | 5 | Blast your target with fire, dealing 2 (L1) to 5 (L4) Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 1 | Blast of Water | Evocation | Damage | 5 | Blast your target with water, dealing 2 (L1) to 5 (L4) Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 1 | Bolt of Water (Water Elemental) | Unknown | Debuff | 0 | Freeze your target with a bolt of elemental water, dealing 1 (L1) to 120 (L60) Cold Damage and decreasing their movement speed by 50% for 6 seconds. | — |
| Lv 1 | Cold Protection | Abjuration | Buff | 10 | Wards your target from the frost, increasing their Cold Resistance by 5. | — |
| Lv 1 | Earthen Skin (Earth Elemental) | Unknown | Utility | 0 | Shield yourself with elemental earth, increasing your maximum health by 5 (L1) to 500 (L60) and armor class by 5 (L1) to 25 (L60). | — |
| Lv 1 | Earthen Toughness (Earth Elemental) | Unknown | Utility | 0 | Envelop your group in earthen toughness, increasing their stamina by 2 (L1) to 30 (L60). | — |
| Lv 1 | Elemental Fire (Fire Elemental) | Unknown | Debuff | 0 | Burn your target with a blast of elemental fire, dealing 1 (L1) to 120 (L60) Fire Damage. | — |
| Lv 1 | Elemental Root (Earth Elemental) | Unknown | Debuff | 0 | Root your target with elemental tendrils, immobilizing them for 30 seconds. | — |
| Lv 1 | Fear the Elements | Alteration | Damage | 20 | Fears an enemy elemental, causing them to run away in terror. Doing Damage has a small chance to break this effect early. | — |
| Lv 1 | Fire Protection | Abjuration | Buff | 10 | Wards your target from fire, increasing their Fire Resistance by 5. | — |
| Lv 1 | Flameburst | Evocation | Damage | 7 | Bursts your target with flame for 3(L1) to 6(L4) points of Fire Damage. | — |
| Lv 1 | Fount of Mana (Water Elemental) | Unknown | Utility | 0 | Bathe your group in a fount of mana, increasing their mana regeneration by 1 (L1) to 6 (L60). | — |
| Lv 1 | Invisibility | Divination | Utility | 20 | Shrouds your target with invisibility versus elementals. | — |
| Lv 1 | Invisibility | Divination | Utility | 20 | Shroud a target group member in a cloak of invisibility, rendering them unseen by the living for 10 minutes. | — |
| Lv 1 | Minor Creation: Air | Conjuration | Utility | 10 | Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt) | — |
| Lv 1 | Minor Creation: Earth | Conjuration | Utility | 10 | Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke) | — |
| Lv 1 | Minor Creation: Fire | Conjuration | Buff | 10 | Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke) | — |
| Lv 1 | Minor Creation: Water | Conjuration | Utility | 10 | Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke) | — |
| Lv 1 | Minor Spellshield | Abjuration | Buff | 10 | A magical shield encircles you, increasing your HP by 10, AC by 5, and Magic Resistance by 5. | — |
| Lv 1 | Polar Align: North | Divination | Utility | 5 | Magically aligns your facing towards the North Pole. | — |
| Lv 1 | Provoke | Unknown | Debuff | 0 | Provoke your target, increasing your threat by 50 (L1) to 500 (L60). | — |
| Lv 1 | Reclaim Essence | Conjuration | Utility | 5 | Consume the essense of your pet, restoring mana. | — |
| Lv 1 | Rush of Air (Air Elemental) | Unknown | Utility | 0 | Envelop your group in a rush of air, granting them a chance to activate Rush on main-hand and ranged attacks. Rush: Feel a rush of air guide your attack, striking your target a second time. | — |
| Lv 1 | Staggering Winds (Air Elemental) | Unknown | Debuff | 0 | Stagger your target with a gust of elemental air, dealing 1 (L1) to 120 (L60) Magic Damage and stunning them for 1 second. | — |
| Lv 1 | Summon Drink | Conjuration | Utility | 10 | Focuses mana into a flask of drinking water. (Note: Needs in-game description) | — |
| Lv 1 | Summon Food | Conjuration | Utility | 10 | Focuses mana into food. (Note: Needs in-game description) | — |
| Lv 1 | Summon Minor Earth Mallet | Conjuration | Utility | 10 | Summon an earth mallet, suitable for combat in a pinch. | — |
| Lv 1 | Summon Minor Fire Staff | Conjuration | Utility | 10 | Summon a fire staff, suitable for combat in a pinch. | — |
| Lv 1 | Summon Minor Water Trident | Conjuration | Utility | 10 | Summon a water trident, suitable for combat in a pinch. | — |
| Lv 1 | Summon Minor Wind Blade | Conjuration | Utility | 10 | Summon a wind blade, suitable for combat in a pinch. | — |
| Lv 1 | Summon Rusty Dagger | Conjuration | Buff | 10 | Focuses mana into the form of a rusty dagger. (Note: Needs in-game description) | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 4 | Dispel Magic | Alteration | Utility | 25 | Removes a harmful magical effect from your current target. | — |
| Lv 4 | Element Break | Alteration | Debuff | 10 | Breaks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 1 (L1) to 2 (L8). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally. | — |
| Lv 4 | Fear the Elements | Alteration | Damage | 10 | Placates an aggressive Elemental target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has a slight chance of ending early. | — |
| Lv 4 | Flameburst | Evocation | Damage | 15 | Unleash a burst of fire upon your target, dealing 12 (L4) to 15 (L7) Fire Damage. | — |
| Lv 4 | Gate | Alteration | Utility | 55 | Teleport yourself to your bind location. | — |
| Lv 4 | Lesser Creation: Air | Conjuration | Utility | 30 | Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt) | — |
| Lv 4 | Lesser Creation: Earth | Conjuration | Utility | 30 | Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke) | — |
| Lv 4 | Lesser Creation: Fire | Conjuration | Buff | 30 | Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke) | — |
| Lv 4 | Lesser Creation: Water | Conjuration | Utility | 30 | Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke) | — |
| Lv 4 | Sense Magic | Divination | Utility | 20 | Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 1 hour. | — |
| Lv 4 | Soulbind | Alteration | Utility | 50 | Bind the soul of a target group member to their current location,<br> causing them to respawn there upon death.<br> This spell has no effect in certain areas.<br> Requires the target to be in a group. | — |
| Lv 4 | Summon Cloth Bandage | Conjuration | Utility | 10 | Summon 1 (L10) to 4 (L20) cloth bandages, suitable for healing wounds. | — |
| Lv 4 | Ward the Elements | Evocation | Damage | — | Wards an elemental target with elemental energy for 30 points of Magic Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 8 | Creation: Air | Conjuration | Utility | 60 | Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt) | — |
| Lv 8 | Creation: Earth | Conjuration | Utility | 60 | Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke) | — |
| Lv 8 | Creation: Fire | Conjuration | Buff | 60 | Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke) | — |
| Lv 8 | Creation: Water | Conjuration | Utility | 60 | Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke) | — |
| Lv 8 | Elemental Fury | Alteration | Buff | 30 | Immerses your pet with Elemental Fury, increasing their Melee Attack Speed and Casting Speed by 10% and Strength by 2 for 1 hour. | — |
| Lv 8 | Flame Shield | Abjuration | Buff | 25 | Surrounds your target with a flame shield, providing a Damage Shield with 5 Damage Per Hit. | — |
| Lv 8 | Heal the Elements | Alteration | Heal | 25 | Moderately heals the wounds of a friendly elemental ally, healing them for 40 Health. | — |
| Lv 8 | Lesser Spellshield | Abjuration | Buff | 25 | A magical shield encircles you, increasing your HP by 25, AC by 10, and Magic Resistance by 10. | — |
| Lv 8 | Magmaburst | Evocation | Damage | 30 | Bursts your target with magma for 40 points of Fire Damage. | — |
| Lv 8 | See Invisibility | Divination | Utility | 20 | Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities for 1 hour. | — |
| Lv 8 | Summon Minor Manastone | Conjuration | Utility | 40 | Summon a Minor Manastone, granting 30 Mana at the cost of 45 Health. This item can be traded to other players, and will be lost when logging out after a short period of time. | — |
| Lv 8 | Water Shield | Abjuration | Debuff | 10 | An elemental shield of frigid water surrounds you, increasing Cold and Fire Resistance by 10 causing attackers to be afflicted by Chilled, reducing their Movement Speed 25%, decreasing their Electricity Resistance by 10 for 3 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 12 | Charm Elemental | Alteration | Pet | 60 | Charms an elemental target, forcing them to fight for you for up to 20 minutes. | — |
| Lv 12 | Conjure Drink | Conjuration | Utility | 20 | Conjure a large amount of water, providing you with sustenance. | — |
| Lv 12 | Conjure Food | Conjuration | Utility | 20 | Conjure a large amount of bread, providing you with sustenance. | — |
| Lv 12 | Element Splinter | Alteration | Debuff | 25 | Splinters your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 3 (L12) to 4 (L16). This spell is unresistable if the target is not immune to magic. | — |
| Lv 12 | Greater Creation: Air | Conjuration | Utility | — | Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt) | — |
| Lv 12 | Greater Creation: Earth | Conjuration | Utility | — | Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke) | — |
| Lv 12 | Greater Creation: Fire | Conjuration | Buff | — | Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke) | — |
| Lv 12 | Greater Creation: Water | Conjuration | Utility | — | Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke) | — |
| Lv 12 | Restrain the Elements | Conjuration | Crowd Control | 15 | Restrain a target elemental, incapacitating them for 30 seconds. | — |
| Lv 12 | Summon Heavy Cloth Bandage | Conjuration | Utility | — | Summon 1 (L10) to 4 (L20) heavy cloth bandages, suitable for healing wounds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 16 | Beset the Elements | Evocation | Damage | 50 | Wards an elemental target with elemental energy for 90 points of Magic Damage. | — |
| Lv 16 | Blast of Air II | Evocation | Damage | 55 | Blast your target with air, dealing 75 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 16 | Blast of Earth II | Evocation | Damage | 55 | Blast your target with earth, dealing 75 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 16 | Blast of Fire II | Evocation | Damage | 55 | Blast your target with fire, dealing 75 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 16 | Blast of Water II | Evocation | Damage | 55 | Blast your target with water, dealing 75 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 16 | Exceptional Creation: Air | Conjuration | Utility | — | Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt) | — |
| Lv 16 | Exceptional Creation: Earth | Conjuration | Utility | — | Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke) | — |
| Lv 16 | Exceptional Creation: Fire | Conjuration | Buff | — | Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke) | — |
| Lv 16 | Exceptional Creation: Water | Conjuration | Utility | — | Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke) | — |
| Lv 16 | Spellshield | Abjuration | Buff | 50 | A magical shield encircles you, increasing your HP by 50, AC by 15 and Magic Resistance by 15. | — |
| Lv 16 | Summon Lesser Earth Mallet | Conjuration | Utility | — | Summon an earth mallet, suitable for combat in a pinch. | — |
| Lv 16 | Summon Lesser Fire Staff | Conjuration | Utility | — | Summon a fire staff, suitable for combat in a pinch. | — |
| Lv 16 | Summon Lesser Manastone | Conjuration | Utility | 100 | Summons a Lesser Manastone, granting 75 Mana at the cost of 120 Health. This item can be traded to other players, and will be lost when logging out after a short period of time. | — |
| Lv 16 | Summon Lesser Water Trident | Conjuration | Utility | — | Summon a water trident, suitable for combat in a pinch. | — |
| Lv 16 | Summon Lesser Wind Blade | Conjuration | Utility | — | Summon a wind blade, suitable for combat in a pinch. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 20 | Fire Shield | Abjuration | Buff | 50 | Surrounds your target with a fire shield, providing a Damage Shield with 10 Damage Per Hit. | — |
| Lv 20 | Lavaburst | Evocation | Damage | 75 | Bursts your target with lava for 120 points of Fire Damage. | — |
| Lv 20 | Minor Synthesis: Air | Conjuration | Utility | 170 | Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of adding Primary or Offhand Melee swing. (Staggering Winds, Strike, Taunt) | — |
| Lv 20 | Minor Synthesis: Earth | Conjuration | Utility | 170 | Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants Stamina 2(L1) to 30(L60). (Earthen Skin, Elemental Root, Provoke) | — |
| Lv 20 | Minor Synthesis: Fire | Conjuration | Buff | 170 | Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield 1(L1) to 15(L60) Per Hit. (Elemental Backlash, Elemental Fire, Provoke) | — |
| Lv 20 | Minor Synthesis: Water | Conjuration | Utility | 170 | Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 5(L60). (Provoke) | — |
| Lv 20 | Summon Wool Bandage | Conjuration | Buff | — | Summon 1 (L10) to 4 (L20) wool bandages, suitable for healing wounds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 24 | Beguile Elemental | Alteration | Utility | — | Charms an elemental target, forcing them to fight for you for up to 20 minutes. | — |
| Lv 24 | Blast of Air III | Evocation | Damage | — | Blast your target with air, dealing 100 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 24 | Blast of Earth III | Evocation | Damage | — | Blast your target with earth, dealing 100 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 24 | Blast of Fire III | Evocation | Damage | — | Blast your target with fire, dealing 100 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 24 | Blast of Water III | Evocation | Damage | — | Blast your target with water, dealing 100 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 24 | Cold Resistance | Abjuration | Buff | — | Greatly wards your target from the frost, increasing their Cold Resistance by 15. | — |
| Lv 24 | Element Crack | Alteration | Debuff | — | Cracks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 5 (L24) to 6 (L28). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally. | — |
| Lv 24 | Elemental Torrent | Alteration | Buff | — | Immerses your pet with elemental torrent, increasing their Melee Attack Speed and Casting Speed by 20% and Strength by 5 for 60 minutes. | — |
| Lv 24 | Fire Resistance | Abjuration | Buff | — | Wards your target from fire, increasing their Fire Resistance by 15. | — |
| Lv 24 | Great Spellshield | Abjuration | Buff | — | A magical shield encircles you, increasing your HP by 75, AC by 20 and Magic Resistance by 20. | — |
| Lv 24 | Revitalize the Elements | Alteration | Heal | — | Revitalize the form of an elemental pet, restoring 180 Health. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 28 | Magma Shield | Abjuration | Buff | — | Surrounds your target with a magma shield, providing a Damage Shield with 15 Damage Per Hit. | — |
| Lv 28 | Rebuff the Elements | Evocation | Damage | — | Wards an elemental target with elemental energy for 150 points of Magic Damage. | — |
| Lv 28 | Summon Heavy Wool Bandage | Conjuration | Utility | — | Summon 1 (L10) to 4 (L20) heavy wool bandages, suitable for healing wounds. | — |
| Lv 28 | Summon Manastone | Conjuration | Utility | — | Summons a Manastone, granting 105 Mana at the cost of 160 Health. This item can be traded to other players, and will be lost when logging out after a short period of time. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 32 | Abolish Magic | Alteration | Utility | — | Removes two harmful magical effects from your current target. | — |
| Lv 32 | Blaze | Evocation | Damage | — | Engulfs your target in a blaze for 200 points of Fire Damage. | — |
| Lv 32 | Exceptional Spellshield | Abjuration | Buff | — | A magical shield encircles you, increasing your HP by 100, AC by 25 and Magic Resistance by 25. | — |
| Lv 32 | Summon Earth Mallet | Conjuration | Utility | — | Summon an earth mallet, suitable for combat in a pinch. | — |
| Lv 32 | Summon Fire Staff | Conjuration | Utility | — | Summon a fire staff, suitable for combat in a pinch. | — |
| Lv 32 | Summon Water Trident | Conjuration | Utility | — | Summon a water trident, suitable for combat in a pinch. | — |
| Lv 32 | Summon Wind Blade | Conjuration | Utility | — | Summon a wind blade, suitable for combat in a pinch. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 36 | Blast of Air IV | Evocation | Damage | — | Blast your target with air, dealing 150 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 36 | Blast of Earth IV | Evocation | Damage | — | Blast your target with earth, dealing 150 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 36 | Blast of Fire IV | Evocation | Damage | — | Blast your target with fire, dealing 150 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 36 | Blast of Water IV | Evocation | Damage | — | Blast your target with water, dealing 150 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 36 | Coax Elemental | Alteration | Utility | — | Charms an elemental target, forcing them to fight for you for up to 20 minutes. | — |
| Lv 36 | Lava Shield | Abjuration | Buff | — | Surrounds your target with a magma shield, providing a Damage Shield with 20 Damage Per Hit. | — |
| Lv 36 | Rejuvenate the Elements | Alteration | Heal | — | Rejuvenate the form of an elemental pet, restoring 420 Health. | — |
| Lv 36 | Summon Cotton Bandage | Conjuration | Utility | — | Summon 1 (L10) to 4 (L20) cotton bandages, suitable for healing wounds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 40 | Arch Spellshield | Abjuration | Buff | — | A magical shield encircles you, increasing your HP by 150, AC by 30 and Magic Resistance by 30. | — |
| Lv 40 | Beleaguer the Elements | Evocation | Damage | — | Wards an elemental target with elemental energy for 245 points of Magic Damage. | — |
| Lv 40 | Element Fracture | Alteration | Debuff | — | Fractures your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic resistance by 7 (L40) to 8 (L44). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally. | — |
| Lv 40 | Elemental Surge | Alteration | Buff | — | Immerses your pet with elemental surge, increasing their Melee Attack Speed and Casting Speed by 30% and Strength by 10 for 60 minutes. | — |
| Lv 40 | Summon Greater Manastone | Conjuration | Utility | — | Summons a Greater Manastone, granting 135 Mana at the cost of 200 Health. This item can be traded to other players, and will be lost when logging out after a short period of time. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 44 | Blazing Shield | Abjuration | Buff | — | Surrounds your target with a blazing shield, providing a Damage Shield with 25 Damage Per Hit. | — |
| Lv 44 | Inferno | Evocation | Damage | — | Engulfs your target with an inferno for 325 points of Fire Damage. | — |
| Lv 44 | Summon Heavy Cotton Bandage | Conjuration | Utility | — | Summon 1 (L10) to 4 (L20) heavy cotton bandages, suitable for healing wounds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 48 | Blast of Air V | Evocation | Damage | — | Blast your target with air, dealing 225 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 48 | Blast of Earth V | Evocation | Damage | — | Blast your target with earth, dealing 225 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 48 | Blast of Fire V | Evocation | Damage | — | Blast your target with fire, dealing 225 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 48 | Blast of Water V | Evocation | Damage | — | Blast your target with water, dealing 225 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 48 | Persuade Elemental | Alteration | Utility | — | Charms an elemental target, forcing them to fight for you for up to 20 minutes. | — |
| Lv 48 | Summon Greater Earth Mallet | Conjuration | Utility | — | Summon an earth mallet, suitable for combat in a pinch. | — |
| Lv 48 | Summon Greater Fire Staff | Conjuration | Utility | — | Summon a fire staff, suitable for combat in a pinch. | — |
| Lv 48 | Summon Greater Water Trident | Conjuration | Utility | — | Summon a water trident, suitable for combat in a pinch. | — |
| Lv 48 | Summon Greater Wind Blade | Conjuration | Utility | — | Summon a wind blade, suitable for combat in a pinch. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 50 | Commune of the Honorable | Alteration | Buff | — | Summons a targeted group member to your location. | — |
| Lv 50 | Inferno | Evocation | Damage | — | Bursts your target with magma for 700 points of Fire Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 52 | Beleaguer the Elements | Evocation | Damage | — | Wards an elemental target with elemental energy for 525 points of Magic Damage. | — |
| Lv 52 | Summon Linen Bandage | Conjuration | Utility | — | Summon 1 (L10) to 4 (L20) linen bandages, suitable for healing wounds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 54 | Conflagrate | Evocation | Damage | — | Engulfs your target with conflagration for 1200 points of Fire Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 56 | Elemental Onslaught | Alteration | Buff | — | Immerses your pet with elemental onslaught, increasing their Melee Attack Speed and Casting Speed by 40% and Strength by 15 for 60 minutes. | — |
| Lv 56 | Inferno Shield | Abjuration | Buff | — | Surrounds your target with a inferno shield, providing a Damage Shield with 30 Damage Per Hit. | — |
| Lv 56 | Summon Exceptional Manastone | Conjuration | Utility | — | Summons a Exceptional Manastone, granting 180 Mana at the cost of 260 Health. This item can be traded to other players, and will be lost when logging out after a short period of time. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 58 | Conflagrate | Evocation | Damage | — | Engulfs your target with flames of eth for 1400 points of Fire Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 60 | Blast of Air VI | Evocation | Damage | — | Blast your target with air, dealing 300 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 60 | Blast of Earth VI | Evocation | Damage | — | Blast your target with earth, dealing 300 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 60 | Blast of Fire VI | Evocation | Damage | — | Blast your target with fire, dealing 300 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 60 | Blast of Water VI | Evocation | Damage | — | Blast your target with water, dealing 300 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. | — |
| Lv 60 | Conflagrate | Evocation | Damage | — | Engulfs your target with fires of eth for 1600 points of Fire Damage. | — |
| Lv 60 | Devastate the Elements | Evocation | Damage | — | Wards an elemental target with elemental energy for 900 points of Magic Damage. | — |
| Lv 60 | Element Shatter | Alteration | Debuff | — | Shatters your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 10. This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally. | — |
| Lv 60 | Firestorm Shield | Abjuration | Buff | — | Surrounds your target with a firestorm shield, granting them a Damage Shield that deals 35 Damage when Hit. | — |
| Lv 60 | Summon Exceptional Earth Mallet | Conjuration | Utility | — | Summon an earth mallet, suitable for combat in a pinch. | — |
| Lv 60 | Summon Exceptional Fire Staff | Conjuration | Utility | — | Summon a fire staff, suitable for combat in a pinch. | — |
| Lv 60 | Summon Exceptional Water Trident | Conjuration | Utility | — | Summon a water trident, suitable for combat in a pinch. | — |
| Lv 60 | Summon Exceptional Wind Blade | Conjuration | Utility | — | Summon a wind blade, suitable for combat in a pinch. | — |
| Lv 60 | Summon Heavy Linen Bandage | Conjuration | Utility | — | Summon 1 (L10) to 4 (L20) heavy linen bandages, suitable for healing wounds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| — | Backdraft | Unknown | Debuff | 0 | Causes a backdraft, knocking your target back. | — |
| — | Chilled | Unknown | Debuff | — | Reduces Movement Speed 25%, decreasing Electricity Resistance by 10 for 3 seconds. | — |
| — | Cloud of Steam | Unknown | Utility | 0 | Blinds your target with a Cloud of Steam. | — |
| — | Consume Exceptional Manastone | Unknown | Buff | 0 | Consumes the Exceptional Manastone, granting 180 Mana at the cost of 260 Health. | — |
| — | Consume Greater Manastone | Unknown | Buff | 0 | Consumes the Greater Manastone, granting 135 Mana at the cost of 200 Health. | — |
| — | Consume Lesser Manastone | Unknown | Buff | 0 | Consumes the Lesser Manastone, granting 75 Mana at the cost of 120 Health. | — |
| — | Consume Manastone | Unknown | Buff | 0 | Consumes the Manastone, granting 105 Mana at the cost of 160 Health. | — |
| — | Consume Minor Manastone | Unknown | Buff | 0 | Consumes the Minor Manastone, granting 30 Mana at the cost of 45 Health. | — |
| — | Hammer of the Heavens | Conjuration | Buff | — | Summon a Hammer of the Heavens, granting you a chance to activate Holy Smite on melee hits while equipped. | — |
| — | Hammer of the Pious | Conjuration | Buff | 30 | Summon a Hammer of the Pious, granting you a chance to activate Holy Smite on melee hits while equipped. | — |
| — | Hammer of the Righteous | Conjuration | Buff | 10 | Summon a Hammer of the Righteous, granting you a chance to activate Holy Smite on melee hits while equipped. | — |
| — | Hammer of the Virtuous | Conjuration | Buff | 60 | Summon a Hammer of the Virtuous, granting you a chance to activate Holy Smite on melee hits while equipped. | — |
| — | Mudslide | Unknown | Utility | 0 | Slows your target with a Mudslide. | — |
© 2026 MnM Classes
