ClericHealer
Allows you to carry more, increases melee weapon damage and shield block amounts
Increases health and reduces the chance to be dazed in combat
Increases hit rate and on-hit weapon effect frequency
Provides damage mitigation
Increases mana pool size (if higher than WIS) and damage from offensive damage spells
Increases mana pool size (if higher than INT) and healing from healing spells
Reduces purchase price and increases sale price, helps commerce skills, and reduces charm break rate
High Priest
Battle Cleric
Warden
Multi-select per dropdown; Any skips that filter. Grouped by learned level.
Wards your target from subversion, increasing their Corruption Resistance by 5.
Cures target of disease effects.
Cures target of poison effects.
Wards your target from sickness, increasing their Disease Resistance by 5.
Fears an undead target, causing them to run away in terror. Doing damage has a small chance to break this effect early.
Bestow holy fortitude upon your target, increasing their maximum Health by 10 (L1) to 20 (L8) for 1 hour.
Smite your target, dealing 2 Holy Damage.
Gently heal your target, restoring 10 Health.
Placates an aggressive target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early.
Wards your target from toxins, increasing their Poison Resistance by 5.
Shocks your target with holy energy for 5 (L1) to 8 (L4) points of Magic Damage.
Shock your target into a daze, stunning them for 4 seconds.
Cry out in prayer, increasing your Strength by 2 (L1) to 10 (L20) for 30 seconds.
Calls on holy magic to create a barrier, absorbing 25 Damage for 15 seconds.
Shroud the vision of your target, blinding them for 12 seconds.
Chasten your target with divine energy, dealing 11 (L4) to 14 (L7) Holy Damage.
Cure your target, removing one Blindness effect.
Surrounds the caster with an impenetrable divine aegis, making them invulnerable to all attacks for 15 seconds. Also grants Exhausted Soul, preventing you from receiving another immunity buff for 1 minute. Can be used while Stunned, Mesmerized, and Feared.
Teleport yourself to your bind location.
Strike down your target with holy energy, dealing 50% (L1) to 100% (L60) Weapon Damage plus 1 (L1) to 15 (L60) Holy Damage, and 1 (L1) to 15 (L60) Physical Damage.
Impart a blessing on your target, healing them for 40 Health after 6 seconds.
Lightly heal your target, restoring 25 Health.
Placates your target, reducing their Body Aggro Radius for 2 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.
Bind the soul of a target group member to their current location,<br> causing them to respawn there upon death.<br> This spell has no effect in certain areas.<br> Requires the target to be in a group.
Focuses mana into a flask of drinking water. (Note: Needs in-game description)
Focuses mana into food. (Note: Needs in-game description)
Ward off a target undead with a blast of energy, dealing 30 Holy Damage.
Appease an aggressive target, greatly reducing the range of their social and proximity aggro for 3 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early.
Removes a harmful magical effect from your current target.
Surrounds a group member with a physically impenetrable shield, making them invulnerable to melee abilities for 15 seconds. Also grants Exhausted Soul, preventing you from receiving another immunity buff for 1 minute.
Moderately heal your target, restoring 60 Health.
Increases the Max Hitpoints of a friendly target by 50 for 30 minutes.
Swear a target group member to an oath of protection, granting them immunity to Physical Damage for 15 seconds. This spell inflicts Exhausted Soul upon expiration, preventing the application of immunity effects for 30 seconds.
Resurrects the corpse of a player character, returning the character to their corpse and restoring 0% of experience lost. Causes Resurrection Illness.
Root your target with verdant tendrils, immobilizing them for 30<br> seconds.
Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 1 hour.
Bind a target undead with holy chains, decreasing their Movement<br> Speed by 35% for 30 seconds.
Appeases your target, reducing their Body Aggro Radius for 3 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.
Chastise your target with divine energy, dealing 67 (L12) to 70 (L15) Holy Damage.
Calls forth a hallowed barrier to shield your target, absorbing 60 damage received for 15 seconds.
Impart a prayer on your target, healing them for 140 Health after 6 seconds.
Ward off a target undead with a blast of energy, dealing 90 Holy Damage.
Shine a healing light on targets in a frontal cone, restoring 60 Health.
Smite your target, dealing 5 Holy Damage.
Swear a target group member to an oath of freedom, removing all Root and Snare effects and granting them immunity for 10 seconds.
Redeem a target corpse, restoring 25% Experience. This spell inflicts Resurrection Illness on target, reducing all of their stats for 3 minutes.
Punish yoour target with divine energy, dealing 100 Holy Damage.
Cleanses target of 2 disease effects.
Cleanses target of 2 poison effects.
Conciliate an aggressive target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early.
Increases the Max Hitpoints of a friendly target by 125 for 30 minutes.
Impart devotion on your target, healing them for 300 Health after 6 seconds.
Inhibits the pain of a friendly target, reducing all damage received by 40% for 8 seconds.
Rebuke your target with divine energy, dealing 135 Holy Damage.
Conciliate your target, reducing their Body Aggro Radius for 4 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.
Calls forth a consecrated barrier to shield your target, absorbing 250 damage received for 15 seconds.
Greatly wards your target from subversion, increasing their Corruption Resistance by 15.
Wards your target from sickness, increasing their Disease Resistance by 15 for 30 minutes.
Greatly heals the wounds of a friendly target, healing them for 325 Health. <br>
Judge your target with divine energy, dealing 200 Holy Damage.
Wards your target from toxins, increasing their Poison Resistance by 15.
Resuscitate target corpse, restoring 25% Experience. This spell inflicts Resurrection Illness on the target, reducing all of their stats for 3 minutes.
Impart faith on your target, healing them for 600 Health after 6 seconds.
Rebuff a target undead with a blast of energy, dealing 150 Holy Damage.
Smite your target with divine energy, dealing 250 Holy Damage.
Submit your target to holy judgement, granting them a chance to forget past trangressions. This spell has a chance to critically fail.
Conjure a large amount of water, providing you with sustenance.
Conjure a large amount of bread, providing you with sustenance.
Increases the Max Hitpoints of a friendly target by 175 for 30 minutes.
Smite your target, dealing 10 Holy Damage.
Condemn your target with divine energy, dealing 325 Holy Damage.
Calls forth a consecrated barrier to shield your target, absorbing 600 damage received for 15 seconds.
Strongly heals the wounds of a friendly target, healing them for 600 Health.
Shine a healing light on targets in a frontal cone, restoring 325 Health.
Resurrects the corpse of a player character, returning the character to their corpse and restoring 50% of experience lost. Causes Resurrection Illness.
Shocks your target with divine energy, dealing 325 Holy Damage.
Removes two harmful magical effects from your current target.
Ward off a target undead with a blast of energy, dealing 245 Holy Damage.
Impart favor on your target, healing them for 1200 Health after 6 seconds.
Propitiate an aggressive target, greatly reducing the range of their social and proximity aggro for 5 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early.
Shocks your target with divine energy, dealing 400 Holy Damage.
Cry out in prayer, increasing your Strength by 30 (L40) to 40 (L60) for 1 minute.
Increases the Max Hitpoints of a friendly target by 500 for 30 minutes.
Propitiate your target, reducing their Body Aggro Radius for 5 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.
Shine a healing light on targets in a frontal cone, restoring 600 Health.
Resurrects the corpse of a player character, returning the character to their corpse and restoring 75% of experience lost. Causes Resurrection Illness.
Calls forth a consecrated barrier to shield your target, absorbing 800 damage received for 15 seconds.
Cry out in prayer, increasing your Strength by 50 and Mana Regeneration by 4 for 1 minute.
Ward off a target undead with a blast of energy, dealing 525 Holy Damage.
Impart favor on your target, healing them for 1800 Health after 6 seconds.
Resurrects the corpse of a player character, returning the character to their corpse and restoring 95% of experience lost. Causes Resurrection Illness.
Shine a radiant light on targets in a frontal cone, restoring 950 Health.
Increases the Max Hitpoints of a friendly target by 1000 for 30 minutes.
Ward off a target undead with a blast of energy, dealing 900 Holy Damage.
Smite your target, dealing 20 Holy Damage.
Wards your target from shock, increasing their Electricity Resistance by 15 for 30 minutes.
Prevents you from receiving another immunity buff for 1 minute.
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 1 | Corruption Protection | Abjuration | Buff | 10 | Wards your target from subversion, increasing their Corruption Resistance by 5. | — |
| Lv 1 | Cure Disease | Alteration | Utility | — | Cures target of disease effects. | — |
| Lv 1 | Cure Poison | Alteration | Utility | — | Cures target of poison effects. | — |
| Lv 1 | Disease Protection | Abjuration | Buff | 10 | Wards your target from sickness, increasing their Disease Resistance by 5. | — |
| Lv 1 | Fear the Dead | Alteration | Utility | 20 | Fears an undead target, causing them to run away in terror. Doing damage has a small chance to break this effect early. | — |
| Lv 1 | Holy Fortitude | Abjuration | Buff | 10 | Bestow holy fortitude upon your target, increasing their maximum Health by 10 (L1) to 20 (L8) for 1 hour. | — |
| Lv 1 | Holy Smite | Evocation | Debuff | — | Smite your target, dealing 2 Holy Damage. | — |
| Lv 1 | Minor Heal | Alteration | Heal | 9 | Gently heal your target, restoring 10 Health. | — |
| Lv 1 | Placate | Alteration | Utility | 10 | Placates an aggressive target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early. | — |
| Lv 1 | Poison Protection | Abjuration | Buff | — | Wards your target from toxins, increasing their Poison Resistance by 5. | — |
| Lv 1 | Shock | Evocation | Damage | 9 | Shocks your target with holy energy for 5 (L1) to 8 (L4) points of Magic Damage. | — |
| Lv 1 | Stun | Evocation | Crowd Control | 15 | Shock your target into a daze, stunning them for 4 seconds. | — |
| Lv 1 | Supplication | Abjuration | Buff | 3 | Cry out in prayer, increasing your Strength by 2 (L1) to 10 (L20) for 30 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 4 | Blessed Barrier | Abjuration | Damage | 20 | Calls on holy magic to create a barrier, absorbing 25 Damage for 15 seconds. | — |
| Lv 4 | Blind | Aleration | Buff | 15 | Shroud the vision of your target, blinding them for 12 seconds. | — |
| Lv 4 | Chasten | Evocation | Damage | 10 | Chasten your target with divine energy, dealing 11 (L4) to 14 (L7) Holy Damage. | — |
| Lv 4 | Cure Blindness | Alteration | Utility | 10 | Cure your target, removing one Blindness effect. | — |
| Lv 4 | Divine Aegis | Abjuration | Crowd Control | 15 | Surrounds the caster with an impenetrable divine aegis, making them invulnerable to all attacks for 15 seconds. Also grants Exhausted Soul, preventing you from receiving another immunity buff for 1 minute. Can be used while Stunned, Mesmerized, and Feared. | — |
| Lv 4 | Gate | Alteration | Utility | 55 | Teleport yourself to your bind location. | — |
| Lv 4 | Holy Strike | Evocation | Damage | — | Strike down your target with holy energy, dealing 50% (L1) to 100% (L60) Weapon Damage plus 1 (L1) to 15 (L60) Holy Damage, and 1 (L1) to 15 (L60) Physical Damage. | — |
| Lv 4 | Impart Blessing | Alteration | Heal | 20 | Impart a blessing on your target, healing them for 40 Health after 6 seconds. | — |
| Lv 4 | Lesser Heal | Alteration | Heal | 20 | Lightly heal your target, restoring 25 Health. | — |
| Lv 4 | Placate the Masses | Alteration | Utility | — | Placates your target, reducing their Body Aggro Radius for 2 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro. | — |
| Lv 4 | Soulbind | Alteration | Utility | 50 | Bind the soul of a target group member to their current location,<br> causing them to respawn there upon death.<br> This spell has no effect in certain areas.<br> Requires the target to be in a group. | — |
| Lv 4 | Summon Drink | Conjuration | Utility | 10 | Focuses mana into a flask of drinking water. (Note: Needs in-game description) | — |
| Lv 4 | Summon Food | Conjuration | Utility | 10 | Focuses mana into food. (Note: Needs in-game description) | — |
| Lv 4 | Ward the Dead | Evocation | Damage | 25 | Ward off a target undead with a blast of energy, dealing 30 Holy Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 8 | Appease | Alteration | Debuff | — | Appease an aggressive target, greatly reducing the range of their social and proximity aggro for 3 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early. | — |
| Lv 8 | Dispel Magic | Alteration | Utility | 25 | Removes a harmful magical effect from your current target. | — |
| Lv 8 | Divine Protection | Abjuration | Buff | 20 | Surrounds a group member with a physically impenetrable shield, making them invulnerable to melee abilities for 15 seconds. Also grants Exhausted Soul, preventing you from receiving another immunity buff for 1 minute. | — |
| Lv 8 | Heal | Alteration | Heal | 40 | Moderately heal your target, restoring 60 Health. | — |
| Lv 8 | Holy Fortitude | Abjuration | Buff | 50 | Increases the Max Hitpoints of a friendly target by 50 for 30 minutes. | — |
| Lv 8 | Oath of Protection | Abjuration | Damage | 15 | Swear a target group member to an oath of protection, granting them immunity to Physical Damage for 15 seconds. This spell inflicts Exhausted Soul upon expiration, preventing the application of immunity effects for 30 seconds. | — |
| Lv 8 | Reanimation | Alteration | Heal | 125 | Resurrects the corpse of a player character, returning the character to their corpse and restoring 0% of experience lost. Causes Resurrection Illness. | — |
| Lv 8 | Root | Alteration | Crowd Control | 15 | Root your target with verdant tendrils, immobilizing them for 30<br> seconds. | — |
| Lv 8 | Sense Magic | Divination | Utility | 20 | Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 1 hour. | — |
| Lv 8 | Snare the Dead | Alteration | Debuff | 10 | Bind a target undead with holy chains, decreasing their Movement<br> Speed by 35% for 30 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 12 | Appease the Masses | Alteration | Debuff | — | Appeases your target, reducing their Body Aggro Radius for 3 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro. | — |
| Lv 12 | Chastise | Evocation | Damage | 55 | Chastise your target with divine energy, dealing 67 (L12) to 70 (L15) Holy Damage. | — |
| Lv 12 | Hallowed Barrier | Abjuration | Damage | 50 | Calls forth a hallowed barrier to shield your target, absorbing 60 damage received for 15 seconds. | — |
| Lv 12 | Impart Prayer | Alteration | Heal | 60 | Impart a prayer on your target, healing them for 140 Health after 6 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 16 | Beset the Dead | Evocation | Damage | 50 | Ward off a target undead with a blast of energy, dealing 90 Holy Damage. | — |
| Lv 16 | Healing Light | Alteration | Heal | 70 | Shine a healing light on targets in a frontal cone, restoring 60 Health. | — |
| Lv 16 | Holy Smite 2 | Evocation | Debuff | — | Smite your target, dealing 5 Holy Damage. | — |
| Lv 16 | Oath of Freedom | Abjuration | Utility | 15 | Swear a target group member to an oath of freedom, removing all Root and Snare effects and granting them immunity for 10 seconds. | — |
| Lv 16 | Redemption | Alteration | Heal | — | Redeem a target corpse, restoring 25% Experience. This spell inflicts Resurrection Illness on target, reducing all of their stats for 3 minutes. | — |
| Lv 16 | Reprisal | Evocation | Damage | 70 | Punish yoour target with divine energy, dealing 100 Holy Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 20 | Cleanse Disease | Alteration | Buff | — | Cleanses target of 2 disease effects. | — |
| Lv 20 | Cleanse Poisons | Alteration | Utility | — | Cleanses target of 2 poison effects. | — |
| Lv 20 | Conciliate | Alteration | Debuff | — | Conciliate an aggressive target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early. | — |
| Lv 20 | Holy Valor | Abjuration | Buff | 75 | Increases the Max Hitpoints of a friendly target by 125 for 30 minutes. | — |
| Lv 20 | Impart Devotion | Alteration | Heal | 115 | Impart devotion on your target, healing them for 300 Health after 6 seconds. | — |
| Lv 20 | Inhibit Pain | Abjuration | Debuff | 30 | Inhibits the pain of a friendly target, reducing all damage received by 40% for 8 seconds. | — |
| Lv 20 | Rebuke | Evocation | Damage | 90 | Rebuke your target with divine energy, dealing 135 Holy Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 24 | Concilate the Masses | Alteration | Buff | — | Conciliate your target, reducing their Body Aggro Radius for 4 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro. | — |
| Lv 24 | Consecrated Barrier | Abjuration | Damage | 165 | Calls forth a consecrated barrier to shield your target, absorbing 250 damage received for 15 seconds. | — |
| Lv 24 | Corruption Resistance | Abjuration | Buff | — | Greatly wards your target from subversion, increasing their Corruption Resistance by 15. | — |
| Lv 24 | Disease Resistance | Abjuration | Buff | — | Wards your target from sickness, increasing their Disease Resistance by 15 for 30 minutes. | — |
| Lv 24 | Greater Heal | Alteration | Heal | 170 | Greatly heals the wounds of a friendly target, healing them for 325 Health. <br> | — |
| Lv 24 | Judgement | Evocation | Damage | 110 | Judge your target with divine energy, dealing 200 Holy Damage. | — |
| Lv 24 | Poison Resistance | Abjuration | Buff | — | Wards your target from toxins, increasing their Poison Resistance by 15. | — |
| Lv 24 | Resuscitation | Alteration | Heal | 200 | Resuscitate target corpse, restoring 25% Experience. This spell inflicts Resurrection Illness on the target, reducing all of their stats for 3 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 28 | Impart Faith | Alteration | Heal | 195 | Impart faith on your target, healing them for 600 Health after 6 seconds. | — |
| Lv 28 | Rebuff the Dead | Evocation | Damage | 70 | Rebuff a target undead with a blast of energy, dealing 150 Holy Damage. | — |
| Lv 28 | Smite | Evocation | Damage | 125 | Smite your target with divine energy, dealing 250 Holy Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 32 | Atonement | Alteration | Utility | 50 | Submit your target to holy judgement, granting them a chance to forget past trangressions. This spell has a chance to critically fail. | — |
| Lv 32 | Conjure Drink | Conjuration | Utility | 20 | Conjure a large amount of water, providing you with sustenance. | — |
| Lv 32 | Conjure Food | Conjuration | Utility | 20 | Conjure a large amount of bread, providing you with sustenance. | — |
| Lv 32 | Holy Resilience | Abjuration | Buff | 100 | Increases the Max Hitpoints of a friendly target by 175 for 30 minutes. | — |
| Lv 32 | Holy Smite 3 | Evocation | Debuff | — | Smite your target, dealing 10 Holy Damage. | — |
| Lv 32 | Reckoning | Evocation | Damage | 150 | Condemn your target with divine energy, dealing 325 Holy Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 36 | Exalted Barrier | Abjuration | Damage | — | Calls forth a consecrated barrier to shield your target, absorbing 600 damage received for 15 seconds. | — |
| Lv 36 | Exceptional Heal | Alteration | Heal | 260 | Strongly heals the wounds of a friendly target, healing them for 600 Health. | — |
| Lv 36 | Healing Gleam | Alteration | Heal | 325 | Shine a healing light on targets in a frontal cone, restoring 325 Health. | — |
| Lv 36 | Reawaken | Alteration | Heal | — | Resurrects the corpse of a player character, returning the character to their corpse and restoring 50% of experience lost. Causes Resurrection Illness. | — |
| Lv 36 | Retribution | Evocation | Damage | — | Shocks your target with divine energy, dealing 325 Holy Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 40 | Abolish Magic | Alteration | Utility | — | Removes two harmful magical effects from your current target. | — |
| Lv 40 | Beleaguer the Dead | Evocation | Damage | — | Ward off a target undead with a blast of energy, dealing 245 Holy Damage. | — |
| Lv 40 | Impart Favor | Alteration | Heal | — | Impart favor on your target, healing them for 1200 Health after 6 seconds. | — |
| Lv 40 | Propitiate | Alteration | Debuff | — | Propitiate an aggressive target, greatly reducing the range of their social and proximity aggro for 5 minutes. Has no effect on an already aggroed target. This ability has a slight chance to fail and cause primary and social aggro. It also has the slight chance of ending early. | — |
| Lv 40 | Retribution | Evocation | Damage | — | Shocks your target with divine energy, dealing 400 Holy Damage. | — |
| Lv 40 | Supplication III | Abjuration | Buff | — | Cry out in prayer, increasing your Strength by 30 (L40) to 40 (L60) for 1 minute. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 44 | Holy Resolve | Abjuration | Buff | — | Increases the Max Hitpoints of a friendly target by 500 for 30 minutes. | — |
| Lv 44 | Propitiate the Masses | Alteration | Debuff | — | Propitiate your target, reducing their Body Aggro Radius for 5 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 48 | Healing Brilliance | Alteration | Heal | 600 | Shine a healing light on targets in a frontal cone, restoring 600 Health. | — |
| Lv 48 | Revival | Alteration | Heal | — | Resurrects the corpse of a player character, returning the character to their corpse and restoring 75% of experience lost. Causes Resurrection Illness. | — |
| Lv 48 | Sacred Barrier | Abjuration | Damage | — | Calls forth a consecrated barrier to shield your target, absorbing 800 damage received for 15 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 50 | Supplication IV | Abjuration | Buff | — | Cry out in prayer, increasing your Strength by 50 and Mana Regeneration by 4 for 1 minute. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 52 | Assail the Dead | Evocation | Damage | — | Ward off a target undead with a blast of energy, dealing 525 Holy Damage. | — |
| Lv 52 | Impart Sanctity | Alteration | Heal | 450 | Impart favor on your target, healing them for 1800 Health after 6 seconds. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 55 | Resurrection | Alteration | Heal | — | Resurrects the corpse of a player character, returning the character to their corpse and restoring 95% of experience lost. Causes Resurrection Illness. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 56 | Healing Radiance | Alteration | Heal | — | Shine a radiant light on targets in a frontal cone, restoring 950 Health. | — |
| Lv 56 | Holy Resolution | Abjuration | Buff | — | Increases the Max Hitpoints of a friendly target by 1000 for 30 minutes. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| Lv 60 | Devastate the Dead | Evocation | Damage | — | Ward off a target undead with a blast of energy, dealing 900 Holy Damage. | — |
| Lv 60 | Holy Smite 4 | Evocation | Debuff | — | Smite your target, dealing 20 Holy Damage. | — |
| Level | Name | School | Category | Mana | Description | Spell cost |
|---|---|---|---|---|---|---|
| — | Electricity Resistance | Abjuration | Buff | — | Wards your target from shock, increasing their Electricity Resistance by 15 for 30 minutes. | — |
| — | Exhausted Soul | Unknown | Debuff | — | Prevents you from receiving another immunity buff for 1 minute. | — |
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